add touch binding to output
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4 changed files with 16 additions and 0 deletions
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@ -1092,6 +1092,12 @@ void CInputManager::setTouchDeviceConfigs() {
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const int ROTATION = std::clamp(HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "touch_transform") : g_pConfigManager->getInt("input:touchdevice:transform"), 0, 7);
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libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]);
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const auto OUTPUT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "touch_output") : g_pConfigManager->getString("input:touchdevice:output");
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if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY)
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PTOUCHDEV->boundOutput = OUTPUT;
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else
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PTOUCHDEV->boundOutput = "";
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}
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}
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}
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