add touch binding to output
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4 changed files with 16 additions and 0 deletions
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@ -148,6 +148,7 @@ void CConfigManager::setDefaultVars() {
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configValues["input:touchpad:drag_lock"].intValue = 0;
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configValues["input:touchpad:scroll_factor"].floatValue = 1.f;
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configValues["input:touchdevice:transform"].intValue = 0;
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configValues["input:touchdevice:output"].strValue = STRVAL_EMPTY;
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configValues["binds:pass_mouse_when_bound"].intValue = 0;
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configValues["binds:scroll_event_delay"].intValue = 300;
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@ -189,6 +190,7 @@ void CConfigManager::setDeviceDefaultVars(const std::string& dev) {
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cfgValues["left_handed"].intValue = 0;
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cfgValues["scroll_method"].strValue = STRVAL_EMPTY;
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cfgValues["touch_transform"].intValue = 0;
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cfgValues["touch_output"].strValue = STRVAL_EMPTY;
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}
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void CConfigManager::setDefaultAnimationVars() {
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