layout: rethonk layouts from the ground up (#12890)
Rewrites layouts to be much smaller, and deal with much less annoying BS. Improves the overall architecture, unifies handling of pseudotiling, and various other improvements.
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51f8849e54
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723870337f
82 changed files with 8431 additions and 5527 deletions
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@ -4,6 +4,7 @@
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#include <ranges>
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#include "helpers/math/Direction.hpp"
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#include "managers/XWaylandManager.hpp"
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#include "managers/KeybindManager.hpp"
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#include "managers/SessionLockManager.hpp"
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@ -113,16 +114,16 @@ class CCompositor {
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bool isWindowActive(PHLWINDOW);
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void changeWindowZOrder(PHLWINDOW, bool);
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void cleanupFadingOut(const MONITORID& monid);
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PHLWINDOW getWindowInDirection(PHLWINDOW, char);
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PHLWINDOW getWindowInDirection(const CBox& box, PHLWORKSPACE pWorkspace, char dir, PHLWINDOW ignoreWindow = nullptr, bool useVectorAngles = false);
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PHLWINDOW getWindowInDirection(PHLWINDOW, Math::eDirection);
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PHLWINDOW getWindowInDirection(const CBox& box, PHLWORKSPACE pWorkspace, Math::eDirection dir, PHLWINDOW ignoreWindow = nullptr, bool useVectorAngles = false);
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PHLWINDOW getWindowCycle(PHLWINDOW cur, bool focusableOnly = false, std::optional<bool> floating = std::nullopt, bool visible = false, bool prev = false);
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PHLWINDOW getWindowCycleHist(PHLWINDOWREF cur, bool focusableOnly = false, std::optional<bool> floating = std::nullopt, bool visible = false, bool next = false);
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WORKSPACEID getNextAvailableNamedWorkspace();
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bool isPointOnAnyMonitor(const Vector2D&);
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bool isPointOnReservedArea(const Vector2D& point, const PHLMONITOR monitor = nullptr);
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CBox calculateX11WorkArea();
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PHLMONITOR getMonitorInDirection(const char&);
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PHLMONITOR getMonitorInDirection(PHLMONITOR, const char&);
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PHLMONITOR getMonitorInDirection(Math::eDirection);
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PHLMONITOR getMonitorInDirection(PHLMONITOR, Math::eDirection);
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void updateAllWindowsAnimatedDecorationValues();
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MONITORID getNextAvailableMonitorID(std::string const& name);
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void moveWorkspaceToMonitor(PHLWORKSPACE, PHLMONITOR, bool noWarpCursor = false);
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