renderer: Border improvements (#2986)
* simplify getting border size modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * fix border damage and input box modified: src/Window.cpp modified: src/managers/AnimationManager.cpp * add border size in resize_on_border box modified: src/managers/input/InputManager.cpp * simplify border (fixes possible typo) modified: src/Window.cpp * use updateSpecialRenderData() modified: Window.cpp modified: Window.hpp modified: events/Windows.cpp modified: layout/DwindleLayout.cpp modified: layout/IHyprLayout.cpp modified: layout/MasterLayout.cpp modified: render/Renderer.cpp * update window workspace rule data on reload modified: src/config/ConfigManager.cpp * use rounding() modified: src/Window.cpp
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11 changed files with 104 additions and 127 deletions
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@ -261,11 +261,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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TRACY_GPU_ZONE("RenderWindow");
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
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static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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SRenderData renderdata = {pMonitor, time, REALPOS.x, REALPOS.y};
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if (ignorePosition) {
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@ -282,11 +281,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
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renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : PWORKSPACE->m_fAlpha.fl());
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renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
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(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
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renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
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renderdata.pWindow = pWindow;
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
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renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
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renderdata.pWindow = pWindow;
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if (ignoreAllGeometry) {
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renderdata.alpha = 1.f;
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@ -39,18 +39,10 @@ void CHyprGroupBarDecoration::updateWindow(CWindow* pWindow) {
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if (pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
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// we draw 3px above the window's border with 3px
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID));
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const int BORDERSIZE = pWindow->getRealBorderSize();
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auto borderSize = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? pWindow->m_sSpecialRenderData.borderSize.toUnderlying() :
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WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
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if (pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
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borderSize = pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
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borderSize *= pWindow->m_sSpecialRenderData.border && !pWindow->m_sAdditionalConfigData.forceNoBorder;
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m_seExtents.topLeft = Vector2D(0, borderSize + BAR_PADDING_OUTER_VERT * 2 + BAR_INDICATOR_HEIGHT + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0) + 2);
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m_seExtents.topLeft = Vector2D(0, BORDERSIZE + BAR_PADDING_OUTER_VERT * 2 + BAR_INDICATOR_HEIGHT + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0) + 2);
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m_seExtents.bottomRight = Vector2D();
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m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
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@ -99,17 +91,9 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
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static auto* const PRENDERTITLES = &g_pConfigManager->getConfigValuePtr("misc:render_titles_in_groupbar")->intValue;
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static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("misc:groupbar_titles_font_size")->intValue;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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static auto* const PGRADIENTS = &g_pConfigManager->getConfigValuePtr("misc:groupbar_gradients")->intValue;
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const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID));
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auto borderSize = m_pWindow->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? m_pWindow->m_sSpecialRenderData.borderSize.toUnderlying() :
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WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
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if (m_pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
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borderSize = m_pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
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borderSize *= m_pWindow->m_sSpecialRenderData.border && !m_pWindow->m_sAdditionalConfigData.forceNoBorder;
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const int BORDERSIZE = m_pWindow->getRealBorderSize();
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if (!m_pWindow->m_sSpecialRenderData.decorate)
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return;
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@ -122,7 +106,7 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
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for (int i = 0; i < barsToDraw; ++i) {
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wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x + offset.x,
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m_vLastWindowPos.y - BAR_PADDING_OUTER_VERT - borderSize - BAR_INDICATOR_HEIGHT - pMonitor->vecPosition.y + offset.y, BARW, BAR_INDICATOR_HEIGHT};
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m_vLastWindowPos.y - BAR_PADDING_OUTER_VERT - BORDERSIZE - BAR_INDICATOR_HEIGHT - pMonitor->vecPosition.y + offset.y, BARW, BAR_INDICATOR_HEIGHT};
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if (rect.width <= 0 || rect.height <= 0)
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break;
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