input/layers: Fix exclusive LS focus / refocus after unmap (#9984)
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3 changed files with 25 additions and 10 deletions
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@ -234,9 +234,10 @@ void CLayerSurface::onUnmap() {
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// refocus if needed
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// vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window
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if (WASLASTFOCUS || (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus->hlSurface && !g_pCompositor->m_pLastFocus->hlSurface->keyboardFocusable()))
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g_pInputManager->refocusLastWindow(PMONITOR);
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else if (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus != surface->resource())
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if (WASLASTFOCUS || (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus->hlSurface && !g_pCompositor->m_pLastFocus->hlSurface->keyboardFocusable())) {
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if (!g_pInputManager->refocusLastWindow(PMONITOR))
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g_pInputManager->refocus();
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} else if (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus != surface->resource())
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g_pSeatManager->setKeyboardFocus(g_pCompositor->m_pLastFocus.lock());
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CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
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