input/layers: Fix exclusive LS focus / refocus after unmap (#9984)

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Vaxry 2025-04-07 20:52:11 +02:00 committed by GitHub
parent a8eda7f978
commit 70ae99f521
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3 changed files with 25 additions and 10 deletions

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@ -234,9 +234,10 @@ void CLayerSurface::onUnmap() {
// refocus if needed
// vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window
if (WASLASTFOCUS || (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus->hlSurface && !g_pCompositor->m_pLastFocus->hlSurface->keyboardFocusable()))
g_pInputManager->refocusLastWindow(PMONITOR);
else if (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus != surface->resource())
if (WASLASTFOCUS || (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus->hlSurface && !g_pCompositor->m_pLastFocus->hlSurface->keyboardFocusable())) {
if (!g_pInputManager->refocusLastWindow(PMONITOR))
g_pInputManager->refocus();
} else if (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus != surface->resource())
g_pSeatManager->setKeyboardFocus(g_pCompositor->m_pLastFocus.lock());
CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};