shaders: support changing the outer radius of borders independently
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4 changed files with 21 additions and 8 deletions
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@ -23,6 +23,7 @@ class CShader {
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GLint fullSize = -1;
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GLint fullSizeUntransformed = -1;
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GLint radius = -1;
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GLint radiusOuter = -1;
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GLint thick = -1;
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