From 6b2c08d3e89b1cb6f9e609664915236bbe5115da Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sat, 28 Feb 2026 15:55:24 +0000 Subject: [PATCH] pointer: damage entire buffer in begin of rendering hw ref #13391 --- src/managers/PointerManager.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/managers/PointerManager.cpp b/src/managers/PointerManager.cpp index bdc22f43..c31c11f3 100644 --- a/src/managers/PointerManager.cpp +++ b/src/managers/PointerManager.cpp @@ -589,8 +589,7 @@ SP CPointerManager::renderHWCursorBuffer(SPbind(); - const auto& damageSize = state->monitor->m_output->cursorPlaneSize(); - g_pHyprOpenGL->beginSimple(state->monitor.lock(), {0, 0, damageSize.x, damageSize.y}, RBO); + g_pHyprOpenGL->beginSimple(state->monitor.lock(), {0, 0, INT_MAX, INT_MAX}, RBO); g_pHyprOpenGL->clear(CHyprColor{0.F, 0.F, 0.F, 0.F}); // ensure the RBO is zero initialized. CBox xbox = {{}, Vector2D{m_currentCursorImage.size / m_currentCursorImage.scale * state->monitor->m_scale}.round()};