From 69c3ab1a49a05d2f63a4f1c9e8da7975224d4ec7 Mon Sep 17 00:00:00 2001 From: Maxime Nordier Date: Sun, 10 Aug 2025 18:51:14 +0200 Subject: [PATCH] tablet: do not lock focus when dnd-ing (#11390) --- src/managers/input/Tablets.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/managers/input/Tablets.cpp b/src/managers/input/Tablets.cpp index e69fc9be..7a9c359a 100644 --- a/src/managers/input/Tablets.cpp +++ b/src/managers/input/Tablets.cpp @@ -6,6 +6,7 @@ #include "../../managers/PointerManager.hpp" #include "../../managers/SeatManager.hpp" #include "../../protocols/PointerConstraints.hpp" +#include "../../protocols/core/DataDevice.hpp" static void unfocusTool(SP tool) { if (!tool->getSurface()) @@ -136,7 +137,7 @@ void CInputManager::onTabletAxis(CTablet::SAxisEvent e) { } m_lastInputTouch = false; - if (!PTOOL->m_isDown) + if (!PTOOL->m_isDown || PROTO::data->dndActive()) simulateMouseMovement(); refocusTablet(PTAB, PTOOL, true); m_lastCursorMovement.reset();