internal: refactor to use empty() (#10599)

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Kamikadze 2025-05-31 23:49:50 +05:00 committed by GitHub
parent 4078e1d17c
commit 69c2b2926e
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20 changed files with 57 additions and 57 deletions

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@ -306,7 +306,7 @@ void CHyprAnimationManager::animationSlide(PHLWINDOW pWindow, std::string force,
Vector2D posOffset;
if (force != "") {
if (!force.empty()) {
if (force == "bottom")
posOffset = Vector2D(GOALPOS.x, PMONITOR->m_position.y + PMONITOR->m_size.y);
else if (force == "left")
@ -490,7 +490,7 @@ std::string CHyprAnimationManager::styleValidInConfigVar(const std::string& conf
return "";
return "unknown style";
} else if (config.starts_with("layers")) {
if (style == "fade" || style == "" || style == "slide")
if (style.empty() || style == "fade" || style == "slide")
return "";
else if (style.starts_with("popin")) {
// try parsing