wayland/core: move to new impl (#6268)

* wayland/core/dmabuf: move to new impl

it's the final countdown
This commit is contained in:
Vaxry 2024-06-08 10:07:59 +02:00 committed by GitHub
parent c31d9ef417
commit 6967a31450
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GPG key ID: B5690EEEBB952194
147 changed files with 5388 additions and 2226 deletions

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@ -29,8 +29,11 @@
#include "plugins/PluginSystem.hpp"
#include "helpers/Watchdog.hpp"
class CWLSurfaceResource;
enum eManagersInitStage {
STAGE_PRIORITY = 0,
STAGE_BASICINIT,
STAGE_LATE
};
@ -79,7 +82,7 @@ class CCompositor {
void createLockFile();
void removeLockFile();
wlr_surface* m_pLastFocus = nullptr;
WP<CWLSurfaceResource> m_pLastFocus;
PHLWINDOWREF m_pLastWindow;
WP<CMonitor> m_pLastMonitor;
@ -96,86 +99,86 @@ class CCompositor {
// ------------------------------------------------- //
CMonitor* getMonitorFromID(const int&);
CMonitor* getMonitorFromName(const std::string&);
CMonitor* getMonitorFromDesc(const std::string&);
CMonitor* getMonitorFromCursor();
CMonitor* getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(PHLWINDOW);
void focusWindow(PHLWINDOW, wlr_surface* pSurface = nullptr);
void focusSurface(wlr_surface*, PHLWINDOW pWindowOwner = nullptr);
bool monitorExists(CMonitor*);
PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, PHLLS*);
wlr_surface* vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, wlr_surface*);
CMonitor* getMonitorFromOutput(wlr_output*);
CMonitor* getRealMonitorFromOutput(wlr_output*);
PHLWINDOW getWindowFromSurface(wlr_surface*);
PHLWINDOW getWindowFromHandle(uint32_t);
bool isWorkspaceVisible(PHLWORKSPACE);
PHLWORKSPACE getWorkspaceByID(const int&);
PHLWORKSPACE getWorkspaceByName(const std::string&);
PHLWORKSPACE getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
void updateWorkspaceWindowDecos(const int&);
void updateWorkspaceSpecialRenderData(const int&);
int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
int getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
PHLWINDOW getUrgentWindow();
bool hasUrgentWindowOnWorkspace(const int&);
PHLWINDOW getFirstWindowOnWorkspace(const int&);
PHLWINDOW getTopLeftWindowOnWorkspace(const int&);
PHLWINDOW getFullscreenWindowOnWorkspace(const int&);
bool isWindowActive(PHLWINDOW);
void changeWindowZOrder(PHLWINDOW, bool);
void cleanupFadingOut(const int& monid);
PHLWINDOW getWindowInDirection(PHLWINDOW, char);
PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
int getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
CMonitor* getMonitorInDirection(const char&);
CMonitor* getMonitorInDirection(CMonitor*, const char&);
void updateAllWindowsAnimatedDecorationValues();
void updateWorkspaceWindows(const int64_t& id);
void updateWindowAnimatedDecorationValues(PHLWINDOW);
int getNextAvailableMonitorID(std::string const& name);
void moveWorkspaceToMonitor(PHLWORKSPACE, CMonitor*, bool noWarpCursor = false);
void swapActiveWorkspaces(CMonitor*, CMonitor*);
CMonitor* getMonitorFromString(const std::string&);
bool workspaceIDOutOfBounds(const int64_t&);
void setWindowFullscreen(PHLWINDOW, bool, eFullscreenMode mode = FULLSCREEN_INVALID);
void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
PHLWINDOW getX11Parent(PHLWINDOW);
void scheduleFrameForMonitor(CMonitor*);
void addToFadingOutSafe(PHLLS);
void addToFadingOutSafe(PHLWINDOW);
PHLWINDOW getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
PHLLS getLayerSurfaceFromSurface(wlr_surface*);
void closeWindow(PHLWINDOW);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
void forceReportSizesToWindowsOnWorkspace(const int&);
PHLWORKSPACE createNewWorkspace(const int&, const int&, const std::string& name = "", bool isEmtpy = true); // will be deleted next frame if left empty and unfocused!
void renameWorkspace(const int&, const std::string& name = "");
void setActiveMonitor(CMonitor*);
bool isWorkspaceSpecial(const int&);
int getNewSpecialID();
void performUserChecks();
void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
PHLWINDOW getForceFocus();
void arrangeMonitors();
void enterUnsafeState();
void leaveUnsafeState();
void setPreferredScaleForSurface(wlr_surface* pSurface, double scale);
void setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform);
void updateSuspendedStates();
PHLWINDOW windowForCPointer(CWindow*);
CMonitor* getMonitorFromID(const int&);
CMonitor* getMonitorFromName(const std::string&);
CMonitor* getMonitorFromDesc(const std::string&);
CMonitor* getMonitorFromCursor();
CMonitor* getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(PHLWINDOW);
void focusWindow(PHLWINDOW, SP<CWLSurfaceResource> pSurface = nullptr);
void focusSurface(SP<CWLSurfaceResource>, PHLWINDOW pWindowOwner = nullptr);
bool monitorExists(CMonitor*);
PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
SP<CWLSurfaceResource> vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, SP<CWLSurfaceResource>);
CMonitor* getMonitorFromOutput(wlr_output*);
CMonitor* getRealMonitorFromOutput(wlr_output*);
PHLWINDOW getWindowFromSurface(SP<CWLSurfaceResource>);
PHLWINDOW getWindowFromHandle(uint32_t);
bool isWorkspaceVisible(PHLWORKSPACE);
PHLWORKSPACE getWorkspaceByID(const int&);
PHLWORKSPACE getWorkspaceByName(const std::string&);
PHLWORKSPACE getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
void updateWorkspaceWindowDecos(const int&);
void updateWorkspaceSpecialRenderData(const int&);
int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
int getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
PHLWINDOW getUrgentWindow();
bool hasUrgentWindowOnWorkspace(const int&);
PHLWINDOW getFirstWindowOnWorkspace(const int&);
PHLWINDOW getTopLeftWindowOnWorkspace(const int&);
PHLWINDOW getFullscreenWindowOnWorkspace(const int&);
bool isWindowActive(PHLWINDOW);
void changeWindowZOrder(PHLWINDOW, bool);
void cleanupFadingOut(const int& monid);
PHLWINDOW getWindowInDirection(PHLWINDOW, char);
PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
int getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
CMonitor* getMonitorInDirection(const char&);
CMonitor* getMonitorInDirection(CMonitor*, const char&);
void updateAllWindowsAnimatedDecorationValues();
void updateWorkspaceWindows(const int64_t& id);
void updateWindowAnimatedDecorationValues(PHLWINDOW);
int getNextAvailableMonitorID(std::string const& name);
void moveWorkspaceToMonitor(PHLWORKSPACE, CMonitor*, bool noWarpCursor = false);
void swapActiveWorkspaces(CMonitor*, CMonitor*);
CMonitor* getMonitorFromString(const std::string&);
bool workspaceIDOutOfBounds(const int64_t&);
void setWindowFullscreen(PHLWINDOW, bool, eFullscreenMode mode = FULLSCREEN_INVALID);
void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
PHLWINDOW getX11Parent(PHLWINDOW);
void scheduleFrameForMonitor(CMonitor*);
void addToFadingOutSafe(PHLLS);
void addToFadingOutSafe(PHLWINDOW);
PHLWINDOW getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
PHLLS getLayerSurfaceFromSurface(SP<CWLSurfaceResource>);
void closeWindow(PHLWINDOW);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
void forceReportSizesToWindowsOnWorkspace(const int&);
PHLWORKSPACE createNewWorkspace(const int&, const int&, const std::string& name = "", bool isEmtpy = true); // will be deleted next frame if left empty and unfocused!
void renameWorkspace(const int&, const std::string& name = "");
void setActiveMonitor(CMonitor*);
bool isWorkspaceSpecial(const int&);
int getNewSpecialID();
void performUserChecks();
void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
PHLWINDOW getForceFocus();
void arrangeMonitors();
void enterUnsafeState();
void leaveUnsafeState();
void setPreferredScaleForSurface(SP<CWLSurfaceResource> pSurface, double scale);
void setPreferredTransformForSurface(SP<CWLSurfaceResource> pSurface, wl_output_transform transform);
void updateSuspendedStates();
PHLWINDOW windowForCPointer(CWindow*);
std::string explicitConfigPath;
std::string explicitConfigPath;
private:
void initAllSignals();