Implement window sharing with the hl toplevel export proto (#1179)
* implement window sharing Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
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19 changed files with 863 additions and 7 deletions
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@ -23,6 +23,8 @@ enum eRenderPassMode {
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RENDER_PASS_POPUP
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};
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class CToplevelExportProtocolManager;
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class CHyprRenderer {
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public:
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@ -54,7 +56,7 @@ public:
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private:
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void arrangeLayerArray(CMonitor*, const std::vector<std::unique_ptr<SLayerSurface>>&, bool, wlr_box*);
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void renderWorkspaceWithFullscreenWindow(CMonitor*, CWorkspace*, timespec*);
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void renderWindow(CWindow*, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false);
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void renderWindow(CWindow*, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
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void renderLayer(SLayerSurface*, CMonitor*, timespec*);
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void renderDragIcon(CMonitor*, timespec*);
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void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*);
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@ -63,6 +65,7 @@ private:
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friend class CHyprOpenGLImpl;
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friend class CToplevelExportProtocolManager;
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};
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inline std::unique_ptr<CHyprRenderer> g_pHyprRenderer;
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