renderer: Explicit sync fixes (#7151)
Enables explicit sync by default for most platforms `misc:no_direct_scanout` -> `render:direct_scanout`
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0e86808e59
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640d161851
24 changed files with 378 additions and 165 deletions
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@ -39,6 +39,10 @@ class CToplevelExportProtocolManager;
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class CInputManager;
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struct SSessionLockSurface;
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struct SExplicitSyncSettings {
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bool explicitEnabled = false, explicitKMSEnabled = false;
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};
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class CHyprRenderer {
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public:
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CHyprRenderer();
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@ -73,6 +77,7 @@ class CHyprRenderer {
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bool isNvidia();
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void makeEGLCurrent();
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void unsetEGL();
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SExplicitSyncSettings getExplicitSyncSettings();
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// if RENDER_MODE_NORMAL, provided damage will be written to.
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// otherwise, it will be the one used.
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@ -142,6 +147,7 @@ class CHyprRenderer {
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friend class CToplevelExportFrame;
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friend class CInputManager;
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friend class CPointerManager;
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friend class CMonitor;
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};
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inline std::unique_ptr<CHyprRenderer> g_pHyprRenderer;
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