renderer: Explicit sync fixes (#7151)
Enables explicit sync by default for most platforms `misc:no_direct_scanout` -> `render:direct_scanout`
This commit is contained in:
parent
0e86808e59
commit
640d161851
24 changed files with 378 additions and 165 deletions
|
|
@ -131,12 +131,14 @@ class CEGLSync {
|
|||
|
||||
EGLSyncKHR sync = nullptr;
|
||||
|
||||
int dupFenceFD();
|
||||
int fd();
|
||||
bool wait();
|
||||
|
||||
private:
|
||||
CEGLSync() = default;
|
||||
|
||||
int m_iFd = -1;
|
||||
|
||||
friend class CHyprOpenGLImpl;
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue