core/compositor: Correctly track SHM buffer damage (#9678)

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Lee Bousfield 2025-03-22 11:13:44 -05:00 committed by GitHub
parent 4600043a49
commit 6384f4acf4
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15 changed files with 103 additions and 82 deletions

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@ -64,8 +64,9 @@ void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t strid
const auto format = NFormatUtils::getPixelFormatFromDRM(drmFormat);
ASSERT(format);
m_iType = format->withAlpha ? TEXTURE_RGBA : TEXTURE_RGBX;
m_vSize = size_;
m_iType = format->withAlpha ? TEXTURE_RGBA : TEXTURE_RGBX;
m_vSize = size_;
m_isSynchronous = true;
allocate();
GLCALL(glBindTexture(GL_TEXTURE_2D, m_iTexID));