core/compositor: Correctly track SHM buffer damage (#9678)

This commit is contained in:
Lee Bousfield 2025-03-22 11:13:44 -05:00 committed by GitHub
parent 4600043a49
commit 6384f4acf4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 103 additions and 82 deletions

View file

@ -12,6 +12,7 @@
#include "../DRMSyncobj.hpp"
#include "../../render/Renderer.hpp"
#include "config/ConfigValue.hpp"
#include "render/Texture.hpp"
#include <cstring>
class CDefaultSurfaceRole : public ISurfaceRole {
@ -91,10 +92,10 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : resource(reso
});
resource->setCommit([this](CWlSurface* r) {
if (pending.texture)
if (pending.buffer)
pending.bufferDamage.intersect(CBox{{}, pending.bufferSize});
if (!pending.texture)
if (!pending.buffer)
pending.size = {};
else if (pending.viewport.hasDestination)
pending.size = pending.viewport.destination;
@ -399,36 +400,8 @@ CBox CWLSurfaceResource::extends() {
return full.getExtents();
}
Vector2D CWLSurfaceResource::sourceSize() {
if UNLIKELY (!current.texture)
return {};
if UNLIKELY (current.viewport.hasSource)
return current.viewport.source.size();
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.bufferSize.y, current.bufferSize.x} : current.bufferSize;
return trc / current.scale;
}
CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
if UNLIKELY (!current.texture)
return {};
CRegion surfaceDamage = current.damage;
if (current.viewport.hasDestination) {
Vector2D scale = sourceSize() / current.viewport.destination;
surfaceDamage.scale(scale);
}
if (current.viewport.hasSource)
surfaceDamage.translate(current.viewport.source.pos());
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.bufferSize.y, current.bufferSize.x} : current.bufferSize;
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(invertTransform(current.transform)), trc.x, trc.y).add(current.bufferDamage);
}
void CWLSurfaceResource::commitPendingState(SSurfaceState& state) {
auto lastTexture = current.texture;
if (state.newBuffer) {
state.newBuffer = false;
current = state;
@ -437,20 +410,19 @@ void CWLSurfaceResource::commitPendingState(SSurfaceState& state) {
state.buffer.reset();
}
if (current.texture)
current.texture->m_eTransform = wlTransformToHyprutils(current.transform);
if (current.buffer) {
const auto DAMAGE = accumulateCurrentBufferDamage();
current.buffer->buffer->update(DAMAGE);
if (current.buffer->buffer->isSynchronous())
current.updateSynchronousTexture(lastTexture);
// if the surface is a cursor, update the shm buffer
// TODO: don't update the entire texture
if (role->role() == SURFACE_ROLE_CURSOR && !DAMAGE.empty())
updateCursorShm(DAMAGE);
if (role->role() == SURFACE_ROLE_CURSOR)
updateCursorShm(current.accumulateBufferDamage());
}
// TODO: we should _accumulate_ and not replace above if sync
if (current.texture)
current.texture->m_eTransform = wlTransformToHyprutils(current.transform);
if (role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = ((CSubsurfaceRole*)role.get())->subsurface.lock();
if (subsurface->sync)
@ -478,6 +450,9 @@ void CWLSurfaceResource::commitPendingState(SSurfaceState& state) {
}
void CWLSurfaceResource::updateCursorShm(CRegion damage) {
if (damage.empty())
return;
auto buf = current.buffer ? current.buffer->buffer : SP<IHLBuffer>{};
if UNLIKELY (!buf)

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@ -11,6 +11,7 @@
#include <vector>
#include <cstdint>
#include "../WaylandProtocol.hpp"
#include "render/Texture.hpp"
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/math/Math.hpp"
@ -75,7 +76,6 @@ class CWLSurfaceResource {
SP<CWlSurface> getResource();
CBox extends();
void resetRole();
Vector2D sourceSize();
struct {
CSignal precommit; // before commit
@ -102,7 +102,6 @@ class CWLSurfaceResource {
void breadthfirst(std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data);
SP<CWLSurfaceResource> findFirstPreorder(std::function<bool(SP<CWLSurfaceResource>)> fn);
CRegion accumulateCurrentBufferDamage();
void presentFeedback(timespec* when, PHLMONITOR pMonitor, bool discarded = false);
void commitPendingState(SSurfaceState& state);

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@ -22,19 +22,12 @@ CWLSHMBuffer::CWLSHMBuffer(SP<CWLSHMPoolResource> pool_, uint32_t id, int32_t of
offset = offset_;
opaque = NFormatUtils::isFormatOpaque(NFormatUtils::shmToDRM(fmt_));
texture = makeShared<CTexture>(NFormatUtils::shmToDRM(fmt), (uint8_t*)pool->data + offset, stride, size_);
resource = CWLBufferResource::create(makeShared<CWlBuffer>(pool_->resource->client(), 1, id));
listeners.bufferResourceDestroy = events.destroy.registerListener([this](std::any d) {
listeners.bufferResourceDestroy.reset();
PROTO::shm->destroyResource(this);
});
success = texture->m_iTexID;
if UNLIKELY (!success)
Debug::log(ERR, "Failed creating a shm texture: null texture id");
}
CWLSHMBuffer::~CWLSHMBuffer() {
@ -74,11 +67,11 @@ void CWLSHMBuffer::endDataPtr() {
}
bool CWLSHMBuffer::good() {
return success;
return true;
}
void CWLSHMBuffer::update(const CRegion& damage) {
texture->update(NFormatUtils::shmToDRM(fmt), (uint8_t*)pool->data + offset, stride, damage);
;
}
CSHMPool::CSHMPool(CFileDescriptor fd_, size_t size_) : fd(std::move(fd_)), size(size_), data(mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd.get(), 0)) {

View file

@ -50,8 +50,6 @@ class CWLSHMBuffer : public IHLBuffer {
SP<CSHMPool> pool;
private:
bool success = false;
struct {
CHyprSignalListener bufferResourceDestroy;
} listeners;