core/compositor: Correctly track SHM buffer damage (#9678)

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Lee Bousfield 2025-03-22 11:13:44 -05:00 committed by GitHub
parent 4600043a49
commit 6384f4acf4
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GPG key ID: B5690EEEBB952194
15 changed files with 103 additions and 82 deletions

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@ -880,7 +880,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
// tearing: if solitary, redraw it. This still might be a single surface window
if (PMONITOR && PMONITOR->solitaryClient.lock() == PWINDOW && PWINDOW->canBeTorn() && PMONITOR->tearingState.canTear && PWINDOW->m_pWLSurface->resource()->current.texture) {
CRegion damageBox{PWINDOW->m_pWLSurface->resource()->accumulateCurrentBufferDamage()};
CRegion damageBox{PWINDOW->m_pWLSurface->resource()->current.accumulateBufferDamage()};
if (!damageBox.empty()) {
if (PMONITOR->tearingState.busy) {