fixes to the new blur system
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3 changed files with 26 additions and 6 deletions
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@ -320,6 +320,9 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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renderLayer(ls.get(), PMONITOR, time);
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}
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// pre window pass
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g_pHyprOpenGL->preWindowPass();
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// if there is a fullscreen window, render it and then do not render anymore.
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// fullscreen window will hide other windows and top layers
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
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