renderer: better lockscreen dead behavior (#7574)
--------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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14 changed files with 171 additions and 37 deletions
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@ -123,6 +123,7 @@ class CHyprRenderer {
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void renderWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry);
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void sendFrameEventsToWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now); // sends frame displayed events but doesn't actually render anything
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void renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
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void renderSessionLockMissing(CMonitor* pMonitor);
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bool commitPendingAndDoExplicitSync(CMonitor* pMonitor);
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