layerSurface: refactor/move to a memory-safe impl

Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
This commit is contained in:
Vaxry 2024-04-30 02:41:27 +01:00
parent 5e6f7b1cdb
commit 5edc32930d
26 changed files with 874 additions and 864 deletions

View file

@ -120,13 +120,13 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto FOLLOWMOUSE = *PFOLLOWONDND && m_sDrag.drag ? 1 : *PFOLLOWMOUSE;
m_pFoundSurfaceToFocus = nullptr;
m_pFoundLSToFocus = nullptr;
m_pFoundLSToFocus.reset();
m_pFoundWindowToFocus.reset();
wlr_surface* foundSurface = nullptr;
Vector2D surfaceCoords;
Vector2D surfacePos = Vector2D(-1337, -1337);
PHLWINDOW pFoundWindow;
SLayerSurface* pFoundLayerSurface = nullptr;
wlr_surface* foundSurface = nullptr;
Vector2D surfaceCoords;
Vector2D surfacePos = Vector2D(-1337, -1337);
PHLWINDOW pFoundWindow;
PHLLS pFoundLayerSurface;
if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState)
return;

View file

@ -38,10 +38,10 @@ enum eBorderIconDirection {
};
struct STouchData {
PHLWINDOWREF touchFocusWindow;
SLayerSurface* touchFocusLS = nullptr;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
PHLWINDOWREF touchFocusWindow;
PHLLSREF touchFocusLS;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
};
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
@ -138,7 +138,7 @@ class CInputManager {
std::list<SSwitchDevice> m_lSwitches;
// Exclusive layer surfaces
std::deque<SLayerSurface*> m_dExclusiveLSes;
std::deque<PHLLSREF> m_dExclusiveLSes;
// constraints
std::vector<std::weak_ptr<CPointerConstraint>> m_vConstraints;
@ -224,9 +224,9 @@ class CInputManager {
void applyConfigToKeyboard(SKeyboard*);
// this will be set after a refocus()
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
SLayerSurface* m_pFoundLSToFocus = nullptr;
PHLWINDOWREF m_pFoundWindowToFocus;
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
PHLLSREF m_pFoundLSToFocus;
PHLWINDOWREF m_pFoundWindowToFocus;
// for holding focus on buttons held
bool m_bFocusHeldByButtons = false;

View file

@ -37,7 +37,7 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
if (m_sActiveSwipe.pWorkspaceBegin) {
return;
// TODO: Don't swipe if you touched a floating window.
} else if (*PSWIPETOUCH && (!m_pFoundLSToFocus || m_pFoundLSToFocus->layer <= ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)) {
} else if (*PSWIPETOUCH && (m_pFoundLSToFocus.expired() || m_pFoundLSToFocus.lock()->layer <= ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)) {
const auto PWORKSPACE = PMONITOR->activeWorkspace;
const bool VERTANIMS = PWORKSPACE->m_vRenderOffset.getConfig()->pValues->internalStyle == "slidevert" ||
PWORKSPACE->m_vRenderOffset.getConfig()->pValues->internalStyle.starts_with("slidefadevert");
@ -74,8 +74,8 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow.lock(), local);
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
}
} else if (m_sTouchData.touchFocusLS) {
local = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_sTouchData.touchFocusLS->geometry.x, m_sTouchData.touchFocusLS->geometry.y);
} else if (!m_sTouchData.touchFocusLS.expired()) {
local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusLS.lock()->geometry.pos();
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
} else {
@ -139,8 +139,8 @@ void CInputManager::onTouchMove(wlr_touch_motion_event* e) {
wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y);
// wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, local.x, local.y);
} else if (m_sTouchData.touchFocusLS) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLS->monitorID);
} else if (!m_sTouchData.touchFocusLS.expired()) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLS.lock()->monitorID);
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);