layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues Refactors layerSurface code to live inside desktop/layersurface
This commit is contained in:
parent
5e6f7b1cdb
commit
5edc32930d
26 changed files with 874 additions and 864 deletions
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@ -17,10 +17,6 @@ namespace Events {
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// Layer events
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LISTENER(newLayerSurface);
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DYNLISTENFUNC(destroyLayerSurface);
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DYNLISTENFUNC(mapLayerSurface);
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DYNLISTENFUNC(unmapLayerSurface);
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DYNLISTENFUNC(commitLayerSurface);
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// Surface XDG (window)
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LISTENER(newXDGToplevel);
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@ -1,364 +0,0 @@
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#include "../Compositor.hpp"
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#include "../helpers/WLClasses.hpp"
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#include "../managers/input/InputManager.hpp"
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#include "../render/Renderer.hpp"
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#include "Events.hpp"
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// --------------------------------------------- //
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// _ __ ________ _____ _____ //
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// | | /\\ \ / / ____| __ \ / ____| //
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// | | / \\ \_/ /| |__ | |__) | (___ //
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// | | / /\ \\ / | __| | _ / \___ \ //
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// | |____ / ____ \| | | |____| | \ \ ____) | //
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// |______/_/ \_\_| |______|_| \_\_____/ //
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// //
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// --------------------------------------------- //
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void Events::listener_newLayerSurface(wl_listener* listener, void* data) {
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const auto WLRLAYERSURFACE = (wlr_layer_surface_v1*)data;
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if (!WLRLAYERSURFACE->output) {
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const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
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if (!PMONITOR) {
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Debug::log(ERR, "No monitor at cursor on new layer without a monitor. Ignoring.");
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wlr_layer_surface_v1_destroy(WLRLAYERSURFACE);
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return;
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}
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Debug::log(LOG, "New LayerSurface has no preferred monitor. Assigning Monitor {}", PMONITOR->szName);
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WLRLAYERSURFACE->output = PMONITOR->output;
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}
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auto PMONITOR = (CMonitor*)g_pCompositor->getMonitorFromOutput(WLRLAYERSURFACE->output);
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if (!WLRLAYERSURFACE->output || !PMONITOR || PMONITOR->pMirrorOf) {
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PMONITOR = g_pCompositor->m_vMonitors.front().get();
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WLRLAYERSURFACE->output = PMONITOR->output; // TODO: current mon
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}
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SLayerSurface* layerSurface = PMONITOR->m_aLayerSurfaceLayers[WLRLAYERSURFACE->pending.layer].emplace_back(std::make_unique<SLayerSurface>()).get();
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layerSurface->szNamespace = WLRLAYERSURFACE->_namespace;
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layerSurface->hyprListener_commitLayerSurface.initCallback(&WLRLAYERSURFACE->surface->events.commit, &Events::listener_commitLayerSurface, layerSurface, "layerSurface");
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layerSurface->hyprListener_destroyLayerSurface.initCallback(&WLRLAYERSURFACE->events.destroy, &Events::listener_destroyLayerSurface, layerSurface, "layerSurface");
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layerSurface->hyprListener_mapLayerSurface.initCallback(&WLRLAYERSURFACE->surface->events.map, &Events::listener_mapLayerSurface, layerSurface, "layerSurface");
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layerSurface->hyprListener_unmapLayerSurface.initCallback(&WLRLAYERSURFACE->surface->events.unmap, &Events::listener_unmapLayerSurface, layerSurface, "layerSurface");
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layerSurface->layerSurface = WLRLAYERSURFACE;
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layerSurface->layer = WLRLAYERSURFACE->current.layer;
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WLRLAYERSURFACE->data = layerSurface;
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layerSurface->monitorID = PMONITOR->ID;
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layerSurface->popupHead = std::make_unique<CPopup>(layerSurface);
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layerSurface->forceBlur = g_pConfigManager->shouldBlurLS(layerSurface->szNamespace);
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Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", (uintptr_t)layerSurface->layerSurface, layerSurface->layerSurface->_namespace,
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(int)layerSurface->layer, PMONITOR->szName);
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}
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void Events::listener_destroyLayerSurface(void* owner, void* data) {
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SLayerSurface* layersurface = (SLayerSurface*)owner;
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Debug::log(LOG, "LayerSurface {:x} destroyed", (uintptr_t)layersurface->layerSurface);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(layersurface->monitorID);
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layersurface->popupHead.reset();
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if (!g_pCompositor->getMonitorFromID(layersurface->monitorID))
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Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)");
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if (!layersurface->fadingOut) {
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if (layersurface->mapped) {
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Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!");
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listener_unmapLayerSurface(layersurface, nullptr);
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} else {
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Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
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layersurface->alpha.setValueAndWarp(0.f);
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layersurface->fadingOut = true;
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g_pCompositor->addToFadingOutSafe(layersurface);
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}
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}
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layersurface->noProcess = true;
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layersurface->hyprListener_commitLayerSurface.removeCallback();
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layersurface->hyprListener_destroyLayerSurface.removeCallback();
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layersurface->hyprListener_mapLayerSurface.removeCallback();
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layersurface->hyprListener_unmapLayerSurface.removeCallback();
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// rearrange to fix the reserved areas
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if (PMONITOR) {
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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PMONITOR->scheduledRecalc = true;
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// and damage
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CBox geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width,
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layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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}
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layersurface->readyToDelete = true;
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layersurface->layerSurface = nullptr;
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}
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void Events::listener_mapLayerSurface(void* owner, void* data) {
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SLayerSurface* layersurface = (SLayerSurface*)owner;
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Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)layersurface->layerSurface);
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layersurface->mapped = true;
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layersurface->keyboardExclusive = layersurface->layerSurface->current.keyboard_interactive;
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layersurface->surface = layersurface->layerSurface->surface;
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// fix if it changed its mon
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const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layersurface->layerSurface->output);
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if (!PMONITOR)
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return;
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layersurface->applyRules();
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if ((uint64_t)layersurface->monitorID != PMONITOR->ID) {
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const auto POLDMON = g_pCompositor->getMonitorFromID(layersurface->monitorID);
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for (auto it = POLDMON->m_aLayerSurfaceLayers[layersurface->layer].begin(); it != POLDMON->m_aLayerSurfaceLayers[layersurface->layer].end(); it++) {
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if (it->get() == layersurface) {
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PMONITOR->m_aLayerSurfaceLayers[layersurface->layer].emplace_back(std::move(*it));
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POLDMON->m_aLayerSurfaceLayers[layersurface->layer].erase(it);
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break;
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}
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}
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layersurface->monitorID = PMONITOR->ID;
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PMONITOR->scheduledRecalc = true;
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g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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wlr_surface_send_enter(layersurface->layerSurface->surface, layersurface->layerSurface->output);
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if (layersurface->layerSurface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
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g_pInputManager->m_dExclusiveLSes.push_back(layersurface);
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const bool GRABSFOCUS = layersurface->layerSurface->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
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// don't focus if constrained
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(!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained());
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if (GRABSFOCUS) {
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g_pInputManager->releaseAllMouseButtons();
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g_pCompositor->focusSurface(layersurface->layerSurface->surface);
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const auto LOCAL =
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g_pInputManager->getMouseCoordsInternal() - Vector2D(layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y);
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, layersurface->layerSurface->surface, LOCAL.x, LOCAL.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, 0, LOCAL.x, LOCAL.y);
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g_pInputManager->m_bEmptyFocusCursorSet = false;
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}
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layersurface->position = Vector2D(layersurface->geometry.x, layersurface->geometry.y);
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CBox geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width,
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layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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const auto WORKSPACE = PMONITOR->activeWorkspace;
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const bool FULLSCREEN = WORKSPACE->m_bHasFullscreenWindow && WORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
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layersurface->startAnimation(!(layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP && FULLSCREEN && !GRABSFOCUS));
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layersurface->readyToDelete = false;
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layersurface->fadingOut = false;
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g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", std::string(layersurface->layerSurface->_namespace ? layersurface->layerSurface->_namespace : "")});
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EMIT_HOOK_EVENT("openLayer", layersurface);
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g_pCompositor->setPreferredScaleForSurface(layersurface->layerSurface->surface, PMONITOR->scale);
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g_pCompositor->setPreferredTransformForSurface(layersurface->layerSurface->surface, PMONITOR->transform);
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}
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void Events::listener_unmapLayerSurface(void* owner, void* data) {
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SLayerSurface* layersurface = (SLayerSurface*)owner;
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Debug::log(LOG, "LayerSurface {:x} unmapped", (uintptr_t)layersurface->layerSurface);
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g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", std::string(layersurface->layerSurface->_namespace ? layersurface->layerSurface->_namespace : "")});
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EMIT_HOOK_EVENT("closeLayer", layersurface);
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std::erase(g_pInputManager->m_dExclusiveLSes, layersurface);
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if (!g_pInputManager->m_dExclusiveLSes.empty())
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g_pCompositor->focusSurface(g_pInputManager->m_dExclusiveLSes[0]->layerSurface->surface);
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if (!g_pCompositor->getMonitorFromID(layersurface->monitorID) || g_pCompositor->m_bUnsafeState) {
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Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
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g_pCompositor->addToFadingOutSafe(layersurface);
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layersurface->mapped = false;
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layersurface->startAnimation(false);
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return;
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}
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// make a snapshot and start fade
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g_pHyprOpenGL->makeLayerSnapshot(layersurface);
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layersurface->startAnimation(false);
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layersurface->mapped = false;
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g_pCompositor->addToFadingOutSafe(layersurface);
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const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layersurface->layerSurface->output);
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const bool WASLASTFOCUS = g_pCompositor->m_pLastFocus == layersurface->layerSurface->surface;
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layersurface->surface = nullptr;
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if (!PMONITOR)
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return;
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// refocus if needed
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if (WASLASTFOCUS) {
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g_pInputManager->releaseAllMouseButtons();
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Vector2D surfaceCoords;
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SLayerSurface* pFoundLayerSurface = nullptr;
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wlr_surface* foundSurface = nullptr;
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g_pCompositor->m_pLastFocus = nullptr;
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// find LS-es to focus
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&surfaceCoords, &pFoundLayerSurface);
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if (!foundSurface)
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&surfaceCoords, &pFoundLayerSurface);
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if (!foundSurface && g_pCompositor->m_pLastWindow.lock() && g_pCompositor->isWorkspaceVisible(g_pCompositor->m_pLastWindow.lock()->m_pWorkspace)) {
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// if there isn't any, focus the last window
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
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g_pCompositor->focusWindow(nullptr);
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g_pCompositor->focusWindow(PLASTWINDOW);
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} else {
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// otherwise, full refocus
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g_pInputManager->refocus();
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}
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}
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CBox geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width,
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layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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geomFixed = {layersurface->geometry.x + (int)PMONITOR->vecPosition.x, layersurface->geometry.y + (int)PMONITOR->vecPosition.y,
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(int)layersurface->layerSurface->surface->current.width, (int)layersurface->layerSurface->surface->current.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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g_pInputManager->sendMotionEventsToFocused();
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}
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void Events::listener_commitLayerSurface(void* owner, void* data) {
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SLayerSurface* layersurface = (SLayerSurface*)owner;
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if (!layersurface->layerSurface || !layersurface->layerSurface->output)
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return;
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const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layersurface->layerSurface->output);
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if (!PMONITOR)
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return;
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if (layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
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CBox geomFixed = {layersurface->geometry.x, layersurface->geometry.y, layersurface->geometry.width, layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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// fix if it changed its mon
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if ((uint64_t)layersurface->monitorID != PMONITOR->ID) {
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const auto POLDMON = g_pCompositor->getMonitorFromID(layersurface->monitorID);
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for (auto it = POLDMON->m_aLayerSurfaceLayers[layersurface->layer].begin(); it != POLDMON->m_aLayerSurfaceLayers[layersurface->layer].end(); it++) {
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if (it->get() == layersurface) {
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PMONITOR->m_aLayerSurfaceLayers[layersurface->layer].emplace_back(std::move(*it));
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POLDMON->m_aLayerSurfaceLayers[layersurface->layer].erase(it);
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break;
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}
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}
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layersurface->monitorID = PMONITOR->ID;
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PMONITOR->scheduledRecalc = true;
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g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
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}
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if (layersurface->layerSurface->current.committed != 0) {
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if (layersurface->layer != layersurface->layerSurface->current.layer) {
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for (auto it = PMONITOR->m_aLayerSurfaceLayers[layersurface->layer].begin(); it != PMONITOR->m_aLayerSurfaceLayers[layersurface->layer].end(); it++) {
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if (it->get() == layersurface) {
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PMONITOR->m_aLayerSurfaceLayers[layersurface->layerSurface->current.layer].emplace_back(std::move(*it));
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PMONITOR->m_aLayerSurfaceLayers[layersurface->layer].erase(it);
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break;
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}
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}
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layersurface->layer = layersurface->layerSurface->current.layer;
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if (layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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PMONITOR->scheduledRecalc = true;
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} else {
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layersurface->position = Vector2D(layersurface->geometry.x, layersurface->geometry.y);
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// update geom if it changed
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if (layersurface->layerSurface->surface->current.scale == 1 && PMONITOR->scale != 1.f && layersurface->layerSurface->surface->current.viewport.has_dst) {
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// fractional scaling. Dirty hack.
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layersurface->geometry = {layersurface->geometry.x, layersurface->geometry.y, (int)(layersurface->layerSurface->surface->current.viewport.dst_width),
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(int)(layersurface->layerSurface->surface->current.viewport.dst_height)};
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} else {
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// this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly.
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layersurface->geometry = {layersurface->geometry.x, layersurface->geometry.y, (int)layersurface->layerSurface->surface->current.width,
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(int)layersurface->layerSurface->surface->current.height};
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}
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}
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if (layersurface->realPosition.goal() != layersurface->geometry.pos()) {
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if (layersurface->realPosition.isBeingAnimated())
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layersurface->realPosition = layersurface->geometry.pos();
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else
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layersurface->realPosition.setValueAndWarp(layersurface->geometry.pos());
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}
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if (layersurface->realSize.goal() != layersurface->geometry.size()) {
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if (layersurface->realSize.isBeingAnimated())
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layersurface->realSize = layersurface->geometry.size();
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else
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layersurface->realSize.setValueAndWarp(layersurface->geometry.size());
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}
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if (layersurface->layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained()) // don't focus if constrained
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&& !layersurface->keyboardExclusive && layersurface->mapped) {
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g_pCompositor->focusSurface(layersurface->layerSurface->surface);
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const auto LOCAL =
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g_pInputManager->getMouseCoordsInternal() - Vector2D(layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y);
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, layersurface->layerSurface->surface, LOCAL.x, LOCAL.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, 0, LOCAL.x, LOCAL.y);
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g_pInputManager->m_bEmptyFocusCursorSet = false;
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} else if (!layersurface->layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained()) &&
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layersurface->keyboardExclusive) {
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g_pInputManager->refocus();
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}
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layersurface->keyboardExclusive = layersurface->layerSurface->current.keyboard_interactive;
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g_pHyprRenderer->damageSurface(layersurface->layerSurface->surface, layersurface->position.x, layersurface->position.y);
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g_pCompositor->setPreferredScaleForSurface(layersurface->layerSurface->surface, PMONITOR->scale);
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g_pCompositor->setPreferredTransformForSurface(layersurface->layerSurface->surface, PMONITOR->transform);
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}
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Reference in a new issue