layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues Refactors layerSurface code to live inside desktop/layersurface
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5e6f7b1cdb
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5edc32930d
26 changed files with 874 additions and 864 deletions
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@ -1177,7 +1177,7 @@ std::vector<SWindowRule> CConfigManager::getMatchingRules(PHLWINDOW pWindow, boo
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return returns;
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}
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std::vector<SLayerRule> CConfigManager::getMatchingRules(SLayerSurface* pLS) {
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std::vector<SLayerRule> CConfigManager::getMatchingRules(PHLLS pLS) {
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std::vector<SLayerRule> returns;
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if (!pLS->layerSurface || pLS->fadingOut)
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@ -1185,7 +1185,7 @@ std::vector<SLayerRule> CConfigManager::getMatchingRules(SLayerSurface* pLS) {
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for (auto& lr : m_dLayerRules) {
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if (lr.targetNamespace.starts_with("address:0x")) {
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if (std::format("address:0x{:x}", (uintptr_t)pLS) != lr.targetNamespace)
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if (std::format("address:0x{:x}", (uintptr_t)pLS.get()) != lr.targetNamespace)
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continue;
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} else {
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std::regex NSCHECK(lr.targetNamespace);
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@ -17,6 +17,7 @@
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#include "../helpers/Monitor.hpp"
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#include "../helpers/VarList.hpp"
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#include "../desktop/Window.hpp"
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#include "../desktop/LayerSurface.hpp"
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#include "defaultConfig.hpp"
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#include "ConfigDataValues.hpp"
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@ -28,8 +29,6 @@
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#define HANDLE void*
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class CWindow;
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struct SWorkspaceRule {
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std::string monitor = "";
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std::string workspaceString = "";
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@ -114,7 +113,7 @@ class CConfigManager {
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const std::deque<SWorkspaceRule>& getAllWorkspaceRules();
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std::vector<SWindowRule> getMatchingRules(PHLWINDOW, bool dynamic = true, bool shadowExec = false);
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std::vector<SLayerRule> getMatchingRules(SLayerSurface*);
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std::vector<SLayerRule> getMatchingRules(PHLLS);
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std::unordered_map<std::string, SMonitorAdditionalReservedArea> m_mAdditionalReservedAreas;
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