layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues Refactors layerSurface code to live inside desktop/layersurface
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5e6f7b1cdb
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5edc32930d
26 changed files with 874 additions and 864 deletions
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@ -82,7 +82,7 @@ class CCompositor {
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std::vector<PHLWINDOW> m_vWindows;
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std::vector<PHLWORKSPACE> m_vWorkspaces;
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std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
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std::vector<SLayerSurface*> m_vSurfacesFadingOut;
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std::vector<PHLLSREF> m_vSurfacesFadingOut;
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std::unordered_map<std::string, uint64_t> m_mMonitorIDMap;
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@ -111,88 +111,88 @@ class CCompositor {
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// ------------------------------------------------- //
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CMonitor* getMonitorFromID(const int&);
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CMonitor* getMonitorFromName(const std::string&);
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CMonitor* getMonitorFromDesc(const std::string&);
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CMonitor* getMonitorFromCursor();
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CMonitor* getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(PHLWINDOW);
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void focusWindow(PHLWINDOW, wlr_surface* pSurface = nullptr);
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void focusSurface(wlr_surface*, PHLWINDOW pWindowOwner = nullptr);
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bool monitorExists(CMonitor*);
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PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);
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wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, SLayerSurface**);
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wlr_surface* vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
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Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, wlr_surface*);
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CMonitor* getMonitorFromOutput(wlr_output*);
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CMonitor* getRealMonitorFromOutput(wlr_output*);
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PHLWINDOW getWindowFromSurface(wlr_surface*);
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PHLWINDOW getWindowFromHandle(uint32_t);
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bool isWorkspaceVisible(PHLWORKSPACE);
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PHLWORKSPACE getWorkspaceByID(const int&);
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PHLWORKSPACE getWorkspaceByName(const std::string&);
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PHLWORKSPACE getWorkspaceByString(const std::string&);
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void sanityCheckWorkspaces();
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void updateWorkspaceWindowDecos(const int&);
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void updateWorkspaceSpecialRenderData(const int&);
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int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
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int getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
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PHLWINDOW getUrgentWindow();
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bool hasUrgentWindowOnWorkspace(const int&);
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PHLWINDOW getFirstWindowOnWorkspace(const int&);
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PHLWINDOW getTopLeftWindowOnWorkspace(const int&);
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PHLWINDOW getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(PHLWINDOW);
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void changeWindowZOrder(PHLWINDOW, bool);
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void cleanupFadingOut(const int& monid);
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PHLWINDOW getWindowInDirection(PHLWINDOW, char);
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PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
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PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
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int getNextAvailableNamedWorkspace();
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bool isPointOnAnyMonitor(const Vector2D&);
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bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
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CMonitor* getMonitorInDirection(const char&);
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CMonitor* getMonitorInDirection(CMonitor*, const char&);
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void updateAllWindowsAnimatedDecorationValues();
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void updateWorkspaceWindows(const int64_t& id);
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void updateWindowAnimatedDecorationValues(PHLWINDOW);
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int getNextAvailableMonitorID(std::string const& name);
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void moveWorkspaceToMonitor(PHLWORKSPACE, CMonitor*, bool noWarpCursor = false);
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void swapActiveWorkspaces(CMonitor*, CMonitor*);
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CMonitor* getMonitorFromString(const std::string&);
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bool workspaceIDOutOfBounds(const int64_t&);
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void setWindowFullscreen(PHLWINDOW, bool, eFullscreenMode mode = FULLSCREEN_INVALID);
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void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
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PHLWINDOW getX11Parent(PHLWINDOW);
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void scheduleFrameForMonitor(CMonitor*);
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void addToFadingOutSafe(SLayerSurface*);
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void addToFadingOutSafe(PHLWINDOW);
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PHLWINDOW getWindowByRegex(const std::string&);
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void warpCursorTo(const Vector2D&, bool force = false);
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SLayerSurface* getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
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SLayerSurface* getLayerSurfaceFromSurface(wlr_surface*);
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void closeWindow(PHLWINDOW);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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void forceReportSizesToWindowsOnWorkspace(const int&);
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PHLWORKSPACE createNewWorkspace(const int&, const int&, const std::string& name = ""); // will be deleted next frame if left empty and unfocused!
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void renameWorkspace(const int&, const std::string& name = "");
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void setActiveMonitor(CMonitor*);
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bool isWorkspaceSpecial(const int&);
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int getNewSpecialID();
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void performUserChecks();
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void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
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PHLWINDOW getForceFocus();
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void arrangeMonitors();
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void enterUnsafeState();
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void leaveUnsafeState();
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void setPreferredScaleForSurface(wlr_surface* pSurface, double scale);
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void setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform);
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void updateSuspendedStates();
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PHLWINDOW windowForCPointer(CWindow*);
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CMonitor* getMonitorFromID(const int&);
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CMonitor* getMonitorFromName(const std::string&);
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CMonitor* getMonitorFromDesc(const std::string&);
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CMonitor* getMonitorFromCursor();
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CMonitor* getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(PHLWINDOW);
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void focusWindow(PHLWINDOW, wlr_surface* pSurface = nullptr);
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void focusSurface(wlr_surface*, PHLWINDOW pWindowOwner = nullptr);
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bool monitorExists(CMonitor*);
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PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<PHLLS>*, Vector2D*, PHLLS*);
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wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, PHLLS*);
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wlr_surface* vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
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Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, wlr_surface*);
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CMonitor* getMonitorFromOutput(wlr_output*);
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CMonitor* getRealMonitorFromOutput(wlr_output*);
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PHLWINDOW getWindowFromSurface(wlr_surface*);
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PHLWINDOW getWindowFromHandle(uint32_t);
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bool isWorkspaceVisible(PHLWORKSPACE);
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PHLWORKSPACE getWorkspaceByID(const int&);
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PHLWORKSPACE getWorkspaceByName(const std::string&);
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PHLWORKSPACE getWorkspaceByString(const std::string&);
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void sanityCheckWorkspaces();
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void updateWorkspaceWindowDecos(const int&);
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void updateWorkspaceSpecialRenderData(const int&);
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int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
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int getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {}, std::optional<bool> onlyVisible = {});
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PHLWINDOW getUrgentWindow();
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bool hasUrgentWindowOnWorkspace(const int&);
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PHLWINDOW getFirstWindowOnWorkspace(const int&);
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PHLWINDOW getTopLeftWindowOnWorkspace(const int&);
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PHLWINDOW getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(PHLWINDOW);
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void changeWindowZOrder(PHLWINDOW, bool);
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void cleanupFadingOut(const int& monid);
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PHLWINDOW getWindowInDirection(PHLWINDOW, char);
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PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
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PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
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int getNextAvailableNamedWorkspace();
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bool isPointOnAnyMonitor(const Vector2D&);
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bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
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CMonitor* getMonitorInDirection(const char&);
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CMonitor* getMonitorInDirection(CMonitor*, const char&);
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void updateAllWindowsAnimatedDecorationValues();
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void updateWorkspaceWindows(const int64_t& id);
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void updateWindowAnimatedDecorationValues(PHLWINDOW);
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int getNextAvailableMonitorID(std::string const& name);
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void moveWorkspaceToMonitor(PHLWORKSPACE, CMonitor*, bool noWarpCursor = false);
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void swapActiveWorkspaces(CMonitor*, CMonitor*);
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CMonitor* getMonitorFromString(const std::string&);
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bool workspaceIDOutOfBounds(const int64_t&);
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void setWindowFullscreen(PHLWINDOW, bool, eFullscreenMode mode = FULLSCREEN_INVALID);
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void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
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PHLWINDOW getX11Parent(PHLWINDOW);
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void scheduleFrameForMonitor(CMonitor*);
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void addToFadingOutSafe(PHLLS);
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void addToFadingOutSafe(PHLWINDOW);
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PHLWINDOW getWindowByRegex(const std::string&);
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void warpCursorTo(const Vector2D&, bool force = false);
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PHLLS getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
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PHLLS getLayerSurfaceFromSurface(wlr_surface*);
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void closeWindow(PHLWINDOW);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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void forceReportSizesToWindowsOnWorkspace(const int&);
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PHLWORKSPACE createNewWorkspace(const int&, const int&, const std::string& name = ""); // will be deleted next frame if left empty and unfocused!
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void renameWorkspace(const int&, const std::string& name = "");
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void setActiveMonitor(CMonitor*);
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bool isWorkspaceSpecial(const int&);
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int getNewSpecialID();
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void performUserChecks();
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void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
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PHLWINDOW getForceFocus();
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void arrangeMonitors();
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void enterUnsafeState();
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void leaveUnsafeState();
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void setPreferredScaleForSurface(wlr_surface* pSurface, double scale);
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void setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform);
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void updateSuspendedStates();
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PHLWINDOW windowForCPointer(CWindow*);
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std::string explicitConfigPath;
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std::string explicitConfigPath;
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private:
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void initAllSignals();
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