desktop/view: use aliveAndVisible for most things (#12631)
This commit is contained in:
parent
2ca7ad7efc
commit
5dd224805d
10 changed files with 35 additions and 28 deletions
|
|
@ -38,7 +38,6 @@ namespace Desktop::View {
|
|||
Vector2D correctSmallVecBuf() const; // returns a corrective vector for small() surfaces, in BL coords
|
||||
Vector2D getViewporterCorrectedSize() const;
|
||||
CRegion computeDamage() const; // logical coordinates. May be wrong if the surface is unassigned
|
||||
bool visible();
|
||||
bool keyboardFocusable() const;
|
||||
|
||||
SP<IView> view() const;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue