core: move internal structures to monitor pointers (#8266)
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24 changed files with 226 additions and 215 deletions
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@ -123,7 +123,7 @@ void CInputManager::onTouchMove(ITouch::SMotionEvent e) {
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return;
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}
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if (validMapped(m_sTouchData.touchFocusWindow)) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
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const auto PMONITOR = m_sTouchData.touchFocusWindow->m_pMonitor.lock();
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g_pCompositor->warpCursorTo({PMONITOR->vecPosition.x + e.pos.x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e.pos.y * PMONITOR->vecSize.y}, true);
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@ -133,7 +133,7 @@ void CInputManager::onTouchMove(ITouch::SMotionEvent e) {
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g_pSeatManager->sendTouchMotion(e.timeMs, e.touchID, local);
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} else if (!m_sTouchData.touchFocusLS.expired()) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLS->monitorID);
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const auto PMONITOR = m_sTouchData.touchFocusLS->monitor.lock();
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g_pCompositor->warpCursorTo({PMONITOR->vecPosition.x + e.pos.x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e.pos.y * PMONITOR->vecSize.y}, true);
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