ci: correct tar command for xz compression & fix typos (#11213)
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fd0c1f2ab4
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5c8d675eed
45 changed files with 85 additions and 85 deletions
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@ -237,7 +237,7 @@ void CMonitor::onConnect(bool noRule) {
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if (!m_activeMonitorRule.mirrorOf.empty())
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setMirror(m_activeMonitorRule.mirrorOf);
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if (!g_pCompositor->m_lastMonitor) // set the last monitor if it isnt set yet
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if (!g_pCompositor->m_lastMonitor) // set the last monitor if it isn't set yet
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g_pCompositor->setActiveMonitor(m_self.lock());
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g_pHyprRenderer->arrangeLayersForMonitor(m_id);
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@ -512,7 +512,7 @@ bool CMonitor::applyMonitorRule(SMonitorRule* pMonitorRule, bool force) {
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&& m_autoDir == RULE->autoDir /* Auto direction is the same */
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/* position is set correctly */
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&& ((DELTALESSTHAN(m_position.x, RULE->offset.x, 1) && DELTALESSTHAN(m_position.y, RULE->offset.y, 1)) || RULE->offset == Vector2D(-INT32_MAX, -INT32_MAX))
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/* other properties hadnt changed */
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/* other properties hadn't changed */
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&& m_transform == RULE->transform && RULE->enable10bit == m_enabled10bit && RULE->cmType == m_cmType && RULE->sdrSaturation == m_sdrSaturation &&
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RULE->sdrBrightness == m_sdrBrightness && RULE->sdrMinLuminance == m_minLuminance && RULE->sdrMaxLuminance == m_maxLuminance &&
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RULE->supportsWideColor == m_supportsWideColor && RULE->supportsHDR == m_supportsHDR && RULE->minLuminance == m_minLuminance && RULE->maxLuminance == m_maxLuminance &&
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@ -618,7 +618,7 @@ bool CMonitor::applyMonitorRule(SMonitorRule* pMonitorRule, bool force) {
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return false;
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});
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// if the best mode isnt close to requested, then try requested as custom mode first
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// if the best mode isn't close to requested, then try requested as custom mode first
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if (!requestedModes.empty()) {
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auto bestMode = requestedModes.back();
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if (!DELTALESSTHAN(bestMode->pixelSize.x, RULE->resolution.x, 1) || !DELTALESSTHAN(bestMode->pixelSize.y, RULE->resolution.y, 1) ||
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@ -1329,7 +1329,7 @@ void CMonitor::setSpecialWorkspace(const PHLWORKSPACE& pWorkspace) {
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const auto MIDDLE = w->middle();
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if (w->m_isFloating && VECNOTINRECT(MIDDLE, m_position.x, m_position.y, m_position.x + m_size.x, m_position.y + m_size.y) && !w->isX11OverrideRedirect()) {
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// if it's floating and the middle isnt on the current mon, move it to the center
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// if it's floating and the middle isn't on the current mon, move it to the center
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const auto PMONFROMMIDDLE = g_pCompositor->getMonitorFromVector(MIDDLE);
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Vector2D pos = w->m_realPosition->goal();
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if (VECNOTINRECT(MIDDLE, PMONFROMMIDDLE->m_position.x, PMONFROMMIDDLE->m_position.y, PMONFROMMIDDLE->m_position.x + PMONFROMMIDDLE->m_size.x,
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