inputs: refactor class member vars (#10230)
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2670b8f772
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27 changed files with 655 additions and 656 deletions
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@ -143,44 +143,44 @@ class CInputManager {
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void onTabletTip(CTablet::STipEvent);
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void onTabletButton(CTablet::SButtonEvent);
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STouchData m_sTouchData;
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STouchData m_touchData;
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// for dragging floating windows
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PHLWINDOWREF currentlyDraggedWindow;
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eMouseBindMode dragMode = MBIND_INVALID;
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bool m_bWasDraggingWindow = false;
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bool m_bDragThresholdReached = false;
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PHLWINDOWREF m_currentlyDraggedWindow;
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eMouseBindMode m_dragMode = MBIND_INVALID;
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bool m_wasDraggingWindow = false;
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bool m_dragThresholdReached = false;
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// for refocus to be forced
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PHLWINDOWREF m_pForcedFocus;
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PHLWINDOWREF m_forcedFocus;
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std::vector<SP<IKeyboard>> m_vKeyboards;
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std::vector<SP<IPointer>> m_vPointers;
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std::vector<SP<ITouch>> m_vTouches;
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std::vector<SP<CTablet>> m_vTablets;
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std::vector<SP<CTabletTool>> m_vTabletTools;
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std::vector<SP<CTabletPad>> m_vTabletPads;
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std::vector<WP<IHID>> m_vHIDs; // general container for all HID devices connected to the input manager.
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std::vector<SP<IKeyboard>> m_keyboards;
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std::vector<SP<IPointer>> m_pointers;
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std::vector<SP<ITouch>> m_touches;
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std::vector<SP<CTablet>> m_tablets;
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std::vector<SP<CTabletTool>> m_tabletTools;
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std::vector<SP<CTabletPad>> m_tabletPads;
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std::vector<WP<IHID>> m_hids; // general container for all HID devices connected to the input manager.
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// Switches
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std::list<SSwitchDevice> m_lSwitches;
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std::list<SSwitchDevice> m_switches;
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// Exclusive layer surfaces
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std::vector<PHLLSREF> m_dExclusiveLSes;
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std::vector<PHLLSREF> m_exclusiveLSes;
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// constraints
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std::vector<WP<CPointerConstraint>> m_vConstraints;
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std::vector<WP<CPointerConstraint>> m_constraints;
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//
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void newIdleInhibitor(std::any);
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void recheckIdleInhibitorStatus();
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bool isWindowInhibiting(const PHLWINDOW& pWindow, bool onlyHl = true);
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SSwipeGesture m_sActiveSwipe;
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SSwipeGesture m_activeSwipe;
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CTimer m_tmrLastCursorMovement;
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CTimer m_lastCursorMovement;
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CInputMethodRelay m_sIMERelay;
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CInputMethodRelay m_relay;
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// for shared mods
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uint32_t accumulateModsFromAllKBs();
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@ -198,20 +198,19 @@ class CInputManager {
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void releaseAllMouseButtons();
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// for some bugs in follow mouse 0
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bool m_bLastFocusOnLS = false;
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bool m_bLastFocusOnIMEPopup = false;
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bool m_lastFocusOnLS = false;
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// for hard input e.g. clicks
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bool m_bHardInput = false;
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bool m_hardInput = false;
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// for hiding cursor on touch
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bool m_bLastInputTouch = false;
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bool m_lastInputTouch = false;
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// for tracking mouse refocus
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PHLWINDOWREF m_pLastMouseFocus;
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PHLWINDOWREF m_lastMouseFocus;
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//
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bool m_bEmptyFocusCursorSet = false;
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bool m_emptyFocusCursorSet = false;
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private:
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// Listeners
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@ -221,14 +220,14 @@ class CInputManager {
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CHyprSignalListener newVirtualKeyboard;
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CHyprSignalListener newVirtualMouse;
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CHyprSignalListener setCursor;
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} m_sListeners;
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} m_listeners;
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bool m_bCursorImageOverridden = false;
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eBorderIconDirection m_eBorderIconDirection = BORDERICON_NONE;
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bool m_cursorImageOverridden = false;
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eBorderIconDirection m_borderIconDirection = BORDERICON_NONE;
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// for click behavior override
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eClickBehaviorMode m_ecbClickBehavior = CLICKMODE_DEFAULT;
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Vector2D m_vLastCursorPosFloored = Vector2D();
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eClickBehaviorMode m_clickBehavior = CLICKMODE_DEFAULT;
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Vector2D m_lastCursorPosFloored = Vector2D();
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void setupKeyboard(SP<IKeyboard> keeb);
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void setupMouse(SP<IPointer> mauz);
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@ -240,7 +239,7 @@ class CInputManager {
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void disableAllKeyboards(bool virt = false);
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uint32_t m_uiCapabilities = 0;
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uint32_t m_capabilities = 0;
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void mouseMoveUnified(uint32_t, bool refocus = false, bool mouse = false);
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void recheckMouseWarpOnMouseInput();
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@ -250,21 +249,21 @@ class CInputManager {
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void applyConfigToKeyboard(SP<IKeyboard>);
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// this will be set after a refocus()
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WP<CWLSurfaceResource> m_pFoundSurfaceToFocus;
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PHLLSREF m_pFoundLSToFocus;
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PHLWINDOWREF m_pFoundWindowToFocus;
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WP<CWLSurfaceResource> m_foundSurfaceToFocus;
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PHLLSREF m_foundLSToFocus;
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PHLWINDOWREF m_foundWindowToFocus;
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// used for warping back after non-mouse input
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Vector2D m_vLastMousePos = {};
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double m_fMousePosDelta = 0;
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bool m_bLastInputMouse = true;
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Vector2D m_lastMousePos = {};
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double m_mousePosDelta = 0;
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bool m_lastInputMouse = true;
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// for holding focus on buttons held
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bool m_bFocusHeldByButtons = false;
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bool m_bRefocusHeldByButtons = false;
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bool m_focusHeldByButtons = false;
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bool m_refocusHeldByButtons = false;
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// for releasing mouse buttons
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std::list<uint32_t> m_lCurrentlyHeldButtons;
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std::list<uint32_t> m_currentlyHeldButtons;
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// idle inhibitors
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struct SIdleInhibitor {
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@ -272,7 +271,7 @@ class CInputManager {
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bool nonDesktop = false;
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CHyprSignalListener surfaceDestroyListener;
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};
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std::vector<UP<SIdleInhibitor>> m_vIdleInhibitors;
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std::vector<UP<SIdleInhibitor>> m_idleInhibitors;
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// swipe
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void beginWorkspaceSwipe();
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@ -292,7 +291,7 @@ class CInputManager {
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Vector2D vHotspot;
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std::string name; // if not empty, means set by name.
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bool inUse = false;
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} m_sCursorSurfaceInfo;
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} m_cursorSurfaceInfo;
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void restoreCursorIconToApp(); // no-op if restored
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@ -302,7 +301,7 @@ class CInputManager {
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bool lastEventAxis = false;
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uint32_t lastEventTime = 0;
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uint32_t accumulatedScroll = 0;
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} m_ScrollWheelState;
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} m_scrollWheelState;
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friend class CKeybindManager;
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friend class CWLSurface;
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