inputs: refactor class member vars (#10230)
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2670b8f772
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5b3e489108
27 changed files with 655 additions and 656 deletions
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@ -158,7 +158,7 @@ void CLayerSurface::onMap() {
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const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
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if (ISEXCLUSIVE)
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g_pInputManager->m_dExclusiveLSes.push_back(m_self);
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g_pInputManager->m_exclusiveLSes.push_back(m_self);
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const bool GRABSFOCUS = ISEXCLUSIVE ||
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(m_layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
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@ -173,7 +173,7 @@ void CLayerSurface::onMap() {
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const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
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g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
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g_pInputManager->m_bEmptyFocusCursorSet = false;
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g_pInputManager->m_emptyFocusCursorSet = false;
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}
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m_position = Vector2D(m_geometry.x, m_geometry.y);
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@ -199,7 +199,7 @@ void CLayerSurface::onUnmap() {
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g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", m_layerSurface->layerNamespace});
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EMIT_HOOK_EVENT("closeLayer", m_self.lock());
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std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other || other == m_self; });
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std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other || other == m_self; });
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if (!m_monitor || g_pCompositor->m_unsafeState) {
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Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
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@ -346,9 +346,9 @@ void CLayerSurface::onCommit() {
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const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
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if (!WASEXCLUSIVE && ISEXCLUSIVE)
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g_pInputManager->m_dExclusiveLSes.push_back(m_self);
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g_pInputManager->m_exclusiveLSes.push_back(m_self);
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else if (WASEXCLUSIVE && !ISEXCLUSIVE)
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std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == m_self.lock(); });
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std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == m_self.lock(); });
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// if the surface was focused and interactive but now isn't, refocus
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if (WASLASTFOCUS && m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) {
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@ -366,7 +366,7 @@ void CLayerSurface::onCommit() {
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const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
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g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
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g_pInputManager->m_bEmptyFocusCursorSet = false;
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g_pInputManager->m_emptyFocusCursorSet = false;
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}
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}
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