make hyprerror follow fadein anim
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5 changed files with 50 additions and 21 deletions
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@ -2,22 +2,28 @@
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#include "../defines.hpp"
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#include "../render/Texture.hpp"
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#include "../helpers/AnimatedVariable.hpp"
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#include <cairo/cairo.h>
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class CHyprError {
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public:
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CHyprError();
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~CHyprError();
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void queueCreate(std::string message, const CColor& color);
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void draw();
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void destroy();
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private:
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void createQueued();
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std::string m_szQueued = "";
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CColor m_cQueued;
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bool m_bQueuedDestroy = false;
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bool m_bIsCreated = false;
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CTexture m_tTexture;
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void createQueued();
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std::string m_szQueued = "";
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CColor m_cQueued;
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bool m_bQueuedDestroy = false;
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bool m_bIsCreated = false;
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CTexture m_tTexture;
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CAnimatedVariable m_fFadeOpacity;
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wlr_box m_bDamageBox = {0, 0, 0, 0};
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};
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inline std::unique_ptr<CHyprError> g_pHyprError; // This is a full-screen error. Treat it with respect, and there can only be one at a time.
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