core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
This commit is contained in:
parent
c7086f936a
commit
5642ed331d
44 changed files with 1031 additions and 1664 deletions
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@ -12,10 +12,12 @@
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#include "../protocols/core/Compositor.hpp"
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#include "../protocols/ToplevelExport.hpp"
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#include "../xwayland/XSurface.hpp"
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#include "managers/AnimationManager.hpp"
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#include "managers/PointerManager.hpp"
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#include <hyprutils/string/String.hpp>
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using namespace Hyprutils::String;
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using namespace Hyprutils::Animation;
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// ------------------------------------------------------------ //
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// __ _______ _ _ _____ ______ _______ //
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@ -27,15 +29,17 @@ using namespace Hyprutils::String;
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// //
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// ------------------------------------------------------------ //
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static void setAnimToMove(void* data) {
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auto* const PANIMCFG = g_pConfigManager->getAnimationPropertyConfig("windowsMove");
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static void setVector2DAnimToMove(WP<CBaseAnimatedVariable> pav) {
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const auto PAV = pav.lock();
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if (!PAV)
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return;
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CBaseAnimatedVariable* animvar = (CBaseAnimatedVariable*)data;
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CAnimatedVariable<Vector2D>* animvar = dynamic_cast<CAnimatedVariable<Vector2D>*>(PAV.get());
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animvar->setConfig(g_pConfigManager->getAnimationPropertyConfig("windowsMove"));
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animvar->setConfig(PANIMCFG);
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if (animvar->getWindow() && !animvar->getWindow()->m_vRealPosition.isBeingAnimated() && !animvar->getWindow()->m_vRealSize.isBeingAnimated())
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animvar->getWindow()->m_bAnimatingIn = false;
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const auto PHLWINDOW = animvar->m_Context.pWindow.lock();
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if (PHLWINDOW && PHLWINDOW->m_vRealPosition->isBeingAnimated() && PHLWINDOW->m_vRealSize->isBeingAnimated())
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PHLWINDOW->m_bAnimatingIn = false;
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}
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void Events::listener_mapWindow(void* owner, void* data) {
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@ -378,10 +382,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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const auto MAXSIZE = PWINDOW->requestedMaxSize();
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const float SIZEX = SIZEXSTR == "max" ? std::clamp(MAXSIZE.x, MIN_WINDOW_SIZE, PMONITOR->vecSize.x) :
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stringToFloatClamp(SIZEXSTR, PWINDOW->m_vRealSize.goal().x, PMONITOR->vecSize.x);
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stringToFloatClamp(SIZEXSTR, PWINDOW->m_vRealSize->goal().x, PMONITOR->vecSize.x);
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const float SIZEY = SIZEYSTR == "max" ? std::clamp(MAXSIZE.y, MIN_WINDOW_SIZE, PMONITOR->vecSize.y) :
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stringToFloatClamp(SIZEYSTR, PWINDOW->m_vRealSize.goal().y, PMONITOR->vecSize.y);
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stringToFloatClamp(SIZEYSTR, PWINDOW->m_vRealSize->goal().y, PMONITOR->vecSize.y);
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Debug::log(LOG, "Rule size, applying to {}", PWINDOW);
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@ -418,7 +422,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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(!POSXRAW.contains('%') ? std::stoi(POSXRAW) : std::stof(POSXRAW.substr(0, POSXRAW.length() - 1)) * 0.01 * PMONITOR->vecSize.x);
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if (subtractWindow)
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posX -= PWINDOW->m_vRealSize.goal().x;
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posX -= PWINDOW->m_vRealSize->goal().x;
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if (CURSOR)
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Debug::log(ERR, "Cursor is not compatible with 100%-, ignoring cursor!");
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@ -430,7 +434,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x;
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} else {
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posX = g_pInputManager->getMouseCoordsInternal().x - PMONITOR->vecPosition.x +
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(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().x);
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(!POSXSTR.contains('%') ? std::stoi(POSXSTR) : std::stof(POSXSTR.substr(0, POSXSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize->goal().x);
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}
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}
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@ -441,7 +445,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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(!POSYRAW.contains('%') ? std::stoi(POSYRAW) : std::stof(POSYRAW.substr(0, POSYRAW.length() - 1)) * 0.01 * PMONITOR->vecSize.y);
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if (subtractWindow)
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posY -= PWINDOW->m_vRealSize.goal().y;
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posY -= PWINDOW->m_vRealSize->goal().y;
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if (CURSOR)
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Debug::log(ERR, "Cursor is not compatible with 100%-, ignoring cursor!");
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@ -453,7 +457,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y;
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} else {
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posY = g_pInputManager->getMouseCoordsInternal().y - PMONITOR->vecPosition.y +
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(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize.goal().y);
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(!POSYSTR.contains('%') ? std::stoi(POSYSTR) : std::stof(POSYSTR.substr(0, POSYSTR.length() - 1)) * 0.01 * PWINDOW->m_vRealSize->goal().y);
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}
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}
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@ -461,15 +465,15 @@ void Events::listener_mapWindow(void* owner, void* data) {
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int borderSize = PWINDOW->getRealBorderSize();
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posX = std::clamp(posX, (int)(PMONITOR->vecReservedTopLeft.x + borderSize),
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(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize.goal().x - borderSize));
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(int)(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PWINDOW->m_vRealSize->goal().x - borderSize));
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posY = std::clamp(posY, (int)(PMONITOR->vecReservedTopLeft.y + borderSize),
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(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize.goal().y - borderSize));
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(int)(PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PWINDOW->m_vRealSize->goal().y - borderSize));
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}
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Debug::log(LOG, "Rule move, applying to {}", PWINDOW);
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PWINDOW->m_vRealPosition = Vector2D(posX, posY) + PMONITOR->vecPosition;
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*PWINDOW->m_vRealPosition = Vector2D(posX, posY) + PMONITOR->vecPosition;
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PWINDOW->setHidden(false);
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} catch (...) { Debug::log(LOG, "Rule move failed, rule: {} -> {}", r->szRule, r->szValue); }
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@ -481,7 +485,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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if (ARGS[1] == "1")
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RESERVEDOFFSET = (PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight) / 2.f;
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PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize.goal() / 2.f + RESERVEDOFFSET;
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*PWINDOW->m_vRealPosition = PMONITOR->middle() - PWINDOW->m_vRealSize->goal() / 2.f + RESERVEDOFFSET;
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break;
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}
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@ -491,7 +495,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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// set the pseudo size to the GOAL of our current size
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// because the windows are animated on RealSize
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal();
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize->goal();
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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} else {
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@ -524,7 +528,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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}
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if (!setPseudo)
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goal() - Vector2D(10, 10);
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize->goal() - Vector2D(10, 10);
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}
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const auto PFOCUSEDWINDOWPREV = g_pCompositor->m_pLastWindow.lock();
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@ -554,11 +558,11 @@ void Events::listener_mapWindow(void* owner, void* data) {
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(!PWINDOW->isX11OverrideRedirect() || (PWINDOW->m_bIsX11 && PWINDOW->m_pXWaylandSurface->wantsFocus())) && !workspaceSilent && (!PFORCEFOCUS || PFORCEFOCUS == PWINDOW) &&
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!g_pInputManager->isConstrained()) {
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g_pCompositor->focusWindow(PWINDOW);
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PWINDOW->m_fActiveInactiveAlpha.setValueAndWarp(*PACTIVEALPHA);
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PWINDOW->m_fDimPercent.setValueAndWarp(PWINDOW->m_sWindowData.noDim.valueOrDefault() ? 0.f : *PDIMSTRENGTH);
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PWINDOW->m_fActiveInactiveAlpha->setValueAndWarp(*PACTIVEALPHA);
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PWINDOW->m_fDimPercent->setValueAndWarp(PWINDOW->m_sWindowData.noDim.valueOrDefault() ? 0.f : *PDIMSTRENGTH);
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} else {
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PWINDOW->m_fActiveInactiveAlpha.setValueAndWarp(*PINACTIVEALPHA);
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PWINDOW->m_fDimPercent.setValueAndWarp(0);
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PWINDOW->m_fActiveInactiveAlpha->setValueAndWarp(*PINACTIVEALPHA);
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PWINDOW->m_fDimPercent->setValueAndWarp(0);
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}
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if (requestedClientFSMode.has_value() && (PWINDOW->m_eSuppressedEvents & SUPPRESS_FULLSCREEN))
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@ -571,8 +575,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
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if (PWINDOW->m_pWorkspace->m_bHasFullscreenWindow)
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g_pCompositor->setWindowFullscreenInternal(PWINDOW->m_pWorkspace->getFullscreenWindow(), FSMODE_NONE);
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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PWINDOW->m_vRealPosition->warp();
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PWINDOW->m_vRealSize->warp();
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if (requestedFSState.has_value()) {
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PWINDOW->m_sWindowData.syncFullscreen = CWindowOverridableVar(false, PRIORITY_WINDOW_RULE);
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g_pCompositor->setWindowFullscreenState(PWINDOW, requestedFSState.value());
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PWINDOW->m_bFirstMap = false;
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Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition.goal(), PWINDOW->m_vRealSize.goal());
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Debug::log(LOG, "Map request dispatched, monitor {}, window pos: {:5j}, window size: {:5j}", PMONITOR->szName, PWINDOW->m_vRealPosition->goal(), PWINDOW->m_vRealSize->goal());
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auto workspaceID = requestedWorkspace != "" ? requestedWorkspace : PWORKSPACE->m_szName;
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g_pEventManager->postEvent(SHyprIPCEvent{"openwindow", std::format("{:x},{},{},{}", PWINDOW, workspaceID, PWINDOW->m_szClass, PWINDOW->m_szTitle)});
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// do animations
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g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
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PWINDOW->m_fAlpha.setValueAndWarp(0.f);
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PWINDOW->m_fAlpha = 1.f;
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PWINDOW->m_fAlpha->setValueAndWarp(0.f);
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*PWINDOW->m_fAlpha = 1.f;
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PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
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PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
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PWINDOW->m_vRealPosition->setCallbackOnEnd(setVector2DAnimToMove);
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PWINDOW->m_vRealSize->setCallbackOnEnd(setVector2DAnimToMove);
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// recalc the values for this window
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g_pCompositor->updateWindowAnimatedDecorationValues(PWINDOW);
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// avoid this window being visible
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if (PWORKSPACE->m_bHasFullscreenWindow && !PWINDOW->isFullscreen() && !PWINDOW->m_bIsFloating)
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PWINDOW->m_fAlpha.setValueAndWarp(0.f);
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PWINDOW->m_fAlpha->setValueAndWarp(0.f);
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g_pCompositor->setPreferredScaleForSurface(PWINDOW->m_pWLSurface->resource(), PMONITOR->scale);
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g_pCompositor->setPreferredTransformForSurface(PWINDOW->m_pWLSurface->resource(), PMONITOR->transform);
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@ -666,8 +670,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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const auto PMONITOR = PWINDOW->m_pMonitor.lock();
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if (PMONITOR) {
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.value() - PMONITOR->vecPosition;
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PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.value();
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition->value() - PMONITOR->vecPosition;
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PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize->value();
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PWINDOW->m_eOriginalClosedExtents = PWINDOW->getFullWindowExtents();
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}
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@ -757,12 +761,12 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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g_pCompositor->addToFadingOutSafe(PWINDOW);
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if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
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PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.value() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
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if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
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*PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition->value() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it
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// anims
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g_pAnimationManager->onWindowPostCreateClose(PWINDOW, true);
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PWINDOW->m_fAlpha = 0.f;
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*PWINDOW->m_fAlpha = 0.f;
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// recheck idle inhibitors
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g_pInputManager->recheckIdleInhibitorStatus();
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@ -812,7 +816,7 @@ void Events::listener_commitWindow(void* owner, void* data) {
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g_pSeatManager->isPointerFrameSkipped = false;
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g_pSeatManager->isPointerFrameCommit = false;
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} else
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition.goal().x, PWINDOW->m_vRealPosition.goal().y,
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface->resource(), PWINDOW->m_vRealPosition->goal().x, PWINDOW->m_vRealPosition->goal().y,
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PWINDOW->m_bIsX11 ? 1.0 / PWINDOW->m_fX11SurfaceScaledBy : 1.0);
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if (g_pSeatManager->isPointerFrameSkipped) {
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@ -903,8 +907,8 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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if (!PWINDOW->m_bIsMapped || !PWINDOW->m_pXWaylandSurface || !PWINDOW->m_pXWaylandSurface->overrideRedirect)
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return;
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const auto POS = PWINDOW->m_vRealPosition.goal();
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const auto SIZ = PWINDOW->m_vRealSize.goal();
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const auto POS = PWINDOW->m_vRealPosition->goal();
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const auto SIZ = PWINDOW->m_vRealSize->goal();
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if (PWINDOW->m_pXWaylandSurface->geometry.size() > Vector2D{1, 1})
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PWINDOW->setHidden(false);
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@ -912,7 +916,7 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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PWINDOW->setHidden(true);
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if (PWINDOW->isFullscreen() || !PWINDOW->m_bIsFloating) {
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goal(), true);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize->goal(), true);
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g_pHyprRenderer->damageWindow(PWINDOW);
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return;
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}
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@ -926,27 +930,27 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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Debug::log(LOG, "Unmanaged window {} requests geometry update to {:j} {:j}", PWINDOW, LOGICALPOS, PWINDOW->m_pXWaylandSurface->geometry.size());
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g_pHyprRenderer->damageWindow(PWINDOW);
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PWINDOW->m_vRealPosition.setValueAndWarp(Vector2D(LOGICALPOS.x, LOGICALPOS.y));
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PWINDOW->m_vRealPosition->setValueAndWarp(Vector2D(LOGICALPOS.x, LOGICALPOS.y));
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if (abs(std::floor(SIZ.x) - PWINDOW->m_pXWaylandSurface->geometry.w) > 2 || abs(std::floor(SIZ.y) - PWINDOW->m_pXWaylandSurface->geometry.h) > 2)
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_pXWaylandSurface->geometry.size());
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PWINDOW->m_vRealSize->setValueAndWarp(PWINDOW->m_pXWaylandSurface->geometry.size());
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if (*PXWLFORCESCALEZERO) {
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if (const auto PMONITOR = PWINDOW->m_pMonitor.lock(); PMONITOR) {
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PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goal() / PMONITOR->scale);
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PWINDOW->m_vRealSize->setValueAndWarp(PWINDOW->m_vRealSize->goal() / PMONITOR->scale);
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}
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}
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.goal();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize.goal();
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition->goal();
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PWINDOW->m_vSize = PWINDOW->m_vRealSize->goal();
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PWINDOW->m_pWorkspace = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.value() + PWINDOW->m_vRealSize.value() / 2.f)->activeWorkspace;
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PWINDOW->m_pWorkspace = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition->value() + PWINDOW->m_vRealSize->value() / 2.f)->activeWorkspace;
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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PWINDOW->updateWindowDecos();
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g_pHyprRenderer->damageWindow(PWINDOW);
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PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition.goal();
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PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize.goal();
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PWINDOW->m_vReportedPosition = PWINDOW->m_vRealPosition->goal();
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PWINDOW->m_vPendingReportedSize = PWINDOW->m_vRealSize->goal();
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}
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}
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