core: move parts of the animation system to hyprutils (#8868)

* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
This commit is contained in:
Maximilian Seidler 2025-01-07 17:55:14 +00:00 committed by GitHub
parent c7086f936a
commit 5642ed331d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
44 changed files with 1031 additions and 1664 deletions

View file

@ -37,9 +37,9 @@ class CWorkspace {
wl_array m_wlrCoordinateArr;
// for animations
CAnimatedVariable<Vector2D> m_vRenderOffset;
CAnimatedVariable<float> m_fAlpha;
bool m_bForceRendering = false;
PHLANIMVAR<Vector2D> m_vRenderOffset;
PHLANIMVAR<float> m_fAlpha;
bool m_bForceRendering = false;
// allows damage to propagate.
bool m_bVisible = false;