core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
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44 changed files with 1031 additions and 1664 deletions
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@ -243,9 +243,9 @@ Vector2D CPopup::localToGlobal(const Vector2D& rel) {
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Vector2D CPopup::t1ParentCoords() {
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if (!m_pWindowOwner.expired())
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return m_pWindowOwner->m_vRealPosition.value();
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return m_pWindowOwner->m_vRealPosition->value();
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if (!m_pLayerOwner.expired())
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return m_pLayerOwner->realPosition.value();
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return m_pLayerOwner->realPosition->value();
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ASSERT(false);
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return {};
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