core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
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44 changed files with 1031 additions and 1664 deletions
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@ -18,17 +18,17 @@ class CLayerSurface {
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public:
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~CLayerSurface();
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void applyRules();
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void startAnimation(bool in, bool instant = false);
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bool isFadedOut();
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int popupsCount();
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void applyRules();
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void startAnimation(bool in, bool instant = false);
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bool isFadedOut();
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int popupsCount();
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CAnimatedVariable<Vector2D> realPosition;
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CAnimatedVariable<Vector2D> realSize;
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CAnimatedVariable<float> alpha;
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PHLANIMVAR<Vector2D> realPosition;
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PHLANIMVAR<Vector2D> realSize;
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PHLANIMVAR<float> alpha;
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WP<CLayerShellResource> layerSurface;
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wl_list link;
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WP<CLayerShellResource> layerSurface;
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wl_list link;
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// the header providing the enum type cannot be imported here
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int interactivity = 0;
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