monitors: fix disconnected monitors are reconnected to an empty workspace (#9874)
--------- Co-authored-by: nyx <nnyyxxxx@protonmail.com>
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3 changed files with 60 additions and 40 deletions
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@ -25,53 +25,54 @@ class CCompositor {
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CCompositor(bool onlyConfig = false);
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~CCompositor();
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wl_display* m_sWLDisplay = nullptr;
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wl_event_loop* m_sWLEventLoop = nullptr;
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int m_iDRMFD = -1;
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bool m_bInitialized = false;
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SP<Aquamarine::CBackend> m_pAqBackend;
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wl_display* m_sWLDisplay = nullptr;
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wl_event_loop* m_sWLEventLoop = nullptr;
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int m_iDRMFD = -1;
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bool m_bInitialized = false;
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SP<Aquamarine::CBackend> m_pAqBackend;
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std::string m_szHyprTempDataRoot = "";
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std::string m_szHyprTempDataRoot = "";
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std::string m_szWLDisplaySocket = "";
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std::string m_szInstanceSignature = "";
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std::string m_szInstancePath = "";
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std::string m_szCurrentSplash = "error";
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std::string m_szWLDisplaySocket = "";
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std::string m_szInstanceSignature = "";
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std::string m_szInstancePath = "";
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std::string m_szCurrentSplash = "error";
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std::vector<PHLMONITOR> m_vMonitors;
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std::vector<PHLMONITOR> m_vRealMonitors; // for all monitors, even those turned off
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std::vector<PHLWINDOW> m_vWindows;
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std::vector<PHLLS> m_vLayers;
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std::vector<PHLWORKSPACE> m_vWorkspaces;
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std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
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std::vector<PHLLSREF> m_vSurfacesFadingOut;
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std::vector<PHLMONITOR> m_vMonitors;
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std::vector<PHLMONITOR> m_vRealMonitors; // for all monitors, even those turned off
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std::vector<PHLWINDOW> m_vWindows;
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std::vector<PHLLS> m_vLayers;
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std::vector<PHLWORKSPACE> m_vWorkspaces;
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std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
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std::vector<PHLLSREF> m_vSurfacesFadingOut;
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std::unordered_map<std::string, MONITORID> m_mMonitorIDMap;
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std::unordered_map<std::string, MONITORID> m_mMonitorIDMap;
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std::unordered_map<std::string, WORKSPACEID> m_mSeenMonitorWorkspaceMap; // map of seen monitor names to workspace IDs
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void initServer(std::string socketName, int socketFd);
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void startCompositor();
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void stopCompositor();
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void cleanup();
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void bumpNofile();
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void restoreNofile();
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void initServer(std::string socketName, int socketFd);
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void startCompositor();
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void stopCompositor();
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void cleanup();
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void bumpNofile();
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void restoreNofile();
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WP<CWLSurfaceResource> m_pLastFocus;
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PHLWINDOWREF m_pLastWindow;
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PHLMONITORREF m_pLastMonitor;
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WP<CWLSurfaceResource> m_pLastFocus;
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PHLWINDOWREF m_pLastWindow;
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PHLMONITORREF m_pLastMonitor;
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std::vector<PHLWINDOWREF> m_vWindowFocusHistory; // first element is the most recently focused.
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std::vector<PHLWINDOWREF> m_vWindowFocusHistory; // first element is the most recently focused.
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bool m_bReadyToProcess = false;
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bool m_bSessionActive = true;
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bool m_bDPMSStateON = true;
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bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
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bool m_bNextIsUnsafe = false;
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PHLMONITORREF m_pUnsafeOutput; // fallback output for the unsafe state
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bool m_bIsShuttingDown = false;
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bool m_bFinalRequests = false;
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bool m_bDesktopEnvSet = false;
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bool m_bWantsXwayland = true;
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bool m_bOnlyConfigVerification = false;
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bool m_bReadyToProcess = false;
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bool m_bSessionActive = true;
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bool m_bDPMSStateON = true;
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bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
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bool m_bNextIsUnsafe = false;
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PHLMONITORREF m_pUnsafeOutput; // fallback output for the unsafe state
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bool m_bIsShuttingDown = false;
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bool m_bFinalRequests = false;
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bool m_bDesktopEnvSet = false;
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bool m_bWantsXwayland = true;
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bool m_bOnlyConfigVerification = false;
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// ------------------------------------------------- //
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