layerrules: add abovelock to render above lockscreen (#9793)

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Virt 2025-04-25 16:38:31 +02:00 committed by GitHub
parent 41f5f67f6c
commit 4cf62c114e
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9 changed files with 71 additions and 24 deletions

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@ -120,7 +120,7 @@ class CHyprRenderer {
void renderWorkspaceWindowsFullscreen(PHLMONITOR, PHLWORKSPACE, const Time::steady_tp&); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(PHLMONITOR, PHLWORKSPACE, const Time::steady_tp&); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(PHLWINDOW, PHLMONITOR, const Time::steady_tp&, bool, eRenderPassMode, bool ignorePosition = false, bool standalone = false);
void renderLayer(PHLLS, PHLMONITOR, const Time::steady_tp&, bool popups = false);
void renderLayer(PHLLS, PHLMONITOR, const Time::steady_tp&, bool popups = false, bool lockscreen = false);
void renderSessionLockSurface(WP<SSessionLockSurface>, PHLMONITOR, const Time::steady_tp&);
void renderDragIcon(PHLMONITOR, const Time::steady_tp&);
void renderIMEPopup(CInputPopup*, PHLMONITOR, const Time::steady_tp&);