Added splashes
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8 changed files with 110 additions and 2 deletions
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@ -6,6 +6,8 @@
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#include <list>
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#include <unordered_map>
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#include <cairo/cairo.h>
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#include "Shaders.hpp"
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#include "Shader.hpp"
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#include "Texture.hpp"
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@ -121,6 +123,8 @@ private:
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CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
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void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false);
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void renderSplash(cairo_t *const, cairo_surface_t *const);
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};
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inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;
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