renderer: improvements to layer render detection
This commit is contained in:
parent
99079f7094
commit
49fb4cd94d
2 changed files with 9 additions and 1 deletions
|
|
@ -816,6 +816,13 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
|
|||
}
|
||||
|
||||
void CHyprOpenGLImpl::markBlurDirtyForMonitor(CMonitor* pMonitor) {
|
||||
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace);
|
||||
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(pMonitor->activeWorkspace);
|
||||
|
||||
if (PWORKSPACE->m_bHasFullscreenWindow && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL && PFULLWINDOW && !PFULLWINDOW->m_vRealSize.isBeingAnimated() &&
|
||||
PFULLWINDOW->opaque())
|
||||
return;
|
||||
|
||||
m_mMonitorRenderResources[pMonitor].blurFBDirty = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue