added tablet v2 support (alpha alpha)

This commit is contained in:
vaxerski 2022-06-09 12:46:55 +02:00
parent 248ce66459
commit 47404534d0
11 changed files with 291 additions and 14 deletions

View file

@ -1,50 +0,0 @@
#pragma once
#include "../defines.hpp"
#include <list>
#include "../helpers/WLClasses.hpp"
#include "../Window.hpp"
class CInputManager {
public:
void onMouseMoved(wlr_pointer_motion_event*);
void onMouseWarp(wlr_pointer_motion_absolute_event*);
void onMouseButton(wlr_pointer_button_event*);
void onKeyboardKey(wlr_keyboard_key_event*, SKeyboard*);
void onKeyboardMod(void*, SKeyboard*);
void newKeyboard(wlr_input_device*);
void newMouse(wlr_input_device*);
void destroyKeyboard(SKeyboard*);
void destroyMouse(wlr_input_device*);
void constrainMouse(SMouse*, wlr_pointer_constraint_v1*);
void recheckConstraint(SMouse*);
Vector2D getMouseCoordsInternal();
void refocus();
void setKeyboardLayout();
void updateDragIcon();
// for dragging floating windows
CWindow* currentlyDraggedWindow = nullptr;
int dragButton = -1;
SDrag m_sDrag;
std::list<SConstraint> m_lConstraints;
std::list<SKeyboard> m_lKeyboards;
std::list<SMouse> m_lMice;
SKeyboard* m_pActiveKeyboard = nullptr;
private:
void mouseMoveUnified(uint32_t, bool refocus = false);
};
inline std::unique_ptr<CInputManager> g_pInputManager;