finally fix scaled snapshots
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3 changed files with 9 additions and 6 deletions
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@ -337,8 +337,10 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID));
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
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// do the animation thing
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec();
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PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec() - PMONITOR->vecPosition;
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PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.vec();
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if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
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