finally fix scaled snapshots

This commit is contained in:
vaxerski 2022-06-30 20:02:04 +02:00
parent 96a23eca81
commit 4510764f34
3 changed files with 9 additions and 6 deletions

View file

@ -337,8 +337,10 @@ void Events::listener_unmapWindow(void* owner, void* data) {
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID));
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
// do the animation thing
PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec();
PWINDOW->m_vOriginalClosedPos = PWINDOW->m_vRealPosition.vec() - PMONITOR->vecPosition;
PWINDOW->m_vOriginalClosedSize = PWINDOW->m_vRealSize.vec();
if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.