compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)

Renames `misc:new_window_takes_over_fullscreen` into
`misc:on_focus_under_fullscreen` and implements the following behavior:

- By default, when a tiling window is being focused on a workspace where
  a fullscreen/maximized window exists, respect
  the `misc:on_focus_under_fullscreen` config variable.
This commit is contained in:
Nikolai Nechaev 2025-11-26 07:44:26 +09:00 committed by GitHub
parent 1c1746de61
commit 40d8fa8491
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GPG key ID: B5690EEEBB952194
51 changed files with 1003 additions and 694 deletions

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@ -14,6 +14,7 @@
#include "../config/ConfigManager.hpp"
#include "../managers/PointerManager.hpp"
#include "../desktop/LayerSurface.hpp"
#include "../desktop/state/FocusState.hpp"
#include "../protocols/LayerShell.hpp"
#include "../protocols/core/Compositor.hpp"
#include "../protocols/ColorManagement.hpp"
@ -424,7 +425,7 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() : m_drmFD(g_pCompositor->m_drmRenderNode.fd >
auto PMONITOR = g_pCompositor->getMonitorFromName(!E.device->m_boundOutput.empty() ? E.device->m_boundOutput : "");
PMONITOR = PMONITOR ? PMONITOR : g_pCompositor->m_lastMonitor.lock();
PMONITOR = PMONITOR ? PMONITOR : Desktop::focusState()->monitor();
const auto TOUCH_COORDS = PMONITOR->m_position + (E.pos * PMONITOR->m_size);