compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
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51 changed files with 1003 additions and 694 deletions
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@ -14,6 +14,7 @@
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#include "../config/ConfigManager.hpp"
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#include "../managers/PointerManager.hpp"
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#include "../desktop/LayerSurface.hpp"
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#include "../desktop/state/FocusState.hpp"
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#include "../protocols/LayerShell.hpp"
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#include "../protocols/core/Compositor.hpp"
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#include "../protocols/ColorManagement.hpp"
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@ -424,7 +425,7 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() : m_drmFD(g_pCompositor->m_drmRenderNode.fd >
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auto PMONITOR = g_pCompositor->getMonitorFromName(!E.device->m_boundOutput.empty() ? E.device->m_boundOutput : "");
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PMONITOR = PMONITOR ? PMONITOR : g_pCompositor->m_lastMonitor.lock();
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PMONITOR = PMONITOR ? PMONITOR : Desktop::focusState()->monitor();
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const auto TOUCH_COORDS = PMONITOR->m_position + (E.pos * PMONITOR->m_size);
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