compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
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51 changed files with 1003 additions and 694 deletions
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@ -1,5 +1,4 @@
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#include "SessionLock.hpp"
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#include "../Compositor.hpp"
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#include "../managers/SeatManager.hpp"
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#include "FractionalScale.hpp"
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#include "LockNotify.hpp"
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@ -7,6 +6,7 @@
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#include "core/Output.hpp"
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#include "../helpers/Monitor.hpp"
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#include "../render/Renderer.hpp"
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#include "../desktop/state/FocusState.hpp"
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CSessionLockSurface::CSessionLockSurface(SP<CExtSessionLockSurfaceV1> resource_, SP<CWLSurfaceResource> surface_, PHLMONITOR pMonitor_, WP<CSessionLock> owner_) :
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m_resource(resource_), m_sessionLock(owner_), m_surface(surface_), m_monitor(pMonitor_) {
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@ -51,8 +51,8 @@ CSessionLockSurface::CSessionLockSurface(SP<CExtSessionLockSurfaceV1> resource_,
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m_surface->unmap();
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m_listeners.surfaceCommit.reset();
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m_listeners.surfaceDestroy.reset();
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if (g_pCompositor->m_lastFocus == m_surface)
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g_pCompositor->m_lastFocus.reset();
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if (Desktop::focusState()->surface() == m_surface)
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Desktop::focusState()->surface().reset();
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m_surface.reset();
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});
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