compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
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51 changed files with 1003 additions and 694 deletions
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@ -3,11 +3,11 @@
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#include "../../protocols/SessionLock.hpp"
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#include "../../Compositor.hpp"
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#include "../../desktop/LayerSurface.hpp"
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#include "../../desktop/state/FocusState.hpp"
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#include "../../config/ConfigValue.hpp"
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#include "../../helpers/Monitor.hpp"
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#include "../../devices/ITouch.hpp"
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#include "../SeatManager.hpp"
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#include "managers/animation/AnimationManager.hpp"
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#include "../HookSystemManager.hpp"
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#include "debug/Log.hpp"
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#include "UnifiedWorkspaceSwipeGesture.hpp"
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@ -26,7 +26,7 @@ void CInputManager::onTouchDown(ITouch::SDownEvent e) {
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auto PMONITOR = g_pCompositor->getMonitorFromName(!e.device->m_boundOutput.empty() ? e.device->m_boundOutput : "");
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PMONITOR = PMONITOR ? PMONITOR : g_pCompositor->m_lastMonitor.lock();
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PMONITOR = PMONITOR ? PMONITOR : Desktop::focusState()->monitor();
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const auto TOUCH_COORDS = PMONITOR->m_position + (e.pos * PMONITOR->m_size);
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