compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
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51 changed files with 1003 additions and 694 deletions
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@ -1,6 +1,5 @@
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#include "InputMethodRelay.hpp"
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#include "InputManager.hpp"
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#include "../../Compositor.hpp"
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#include "../../desktop/state/FocusState.hpp"
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#include "../../protocols/TextInputV3.hpp"
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#include "../../protocols/TextInputV1.hpp"
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#include "../../protocols/InputMethodV2.hpp"
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@ -54,17 +53,17 @@ void CInputMethodRelay::onNewIME(SP<CInputMethodV2> pIME) {
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Debug::log(LOG, "New input popup");
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});
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if (!g_pCompositor->m_lastFocus)
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if (!Desktop::focusState()->surface())
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return;
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for (auto const& ti : m_textInputs) {
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if (ti->client() != g_pCompositor->m_lastFocus->client())
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if (ti->client() != Desktop::focusState()->surface()->client())
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continue;
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if (ti->isV3())
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ti->enter(g_pCompositor->m_lastFocus.lock());
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ti->enter(Desktop::focusState()->surface());
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else
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ti->onEnabled(g_pCompositor->m_lastFocus.lock());
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ti->onEnabled(Desktop::focusState()->surface());
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}
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}
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@ -73,11 +72,11 @@ void CInputMethodRelay::removePopup(CInputPopup* pPopup) {
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}
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CTextInput* CInputMethodRelay::getFocusedTextInput() {
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if (!g_pCompositor->m_lastFocus)
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if (!Desktop::focusState()->surface())
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return nullptr;
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for (auto const& ti : m_textInputs) {
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if (ti->focusedSurface() == g_pCompositor->m_lastFocus)
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if (ti->focusedSurface() == Desktop::focusState()->surface())
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return ti.get();
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}
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