compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)
Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
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51 changed files with 1003 additions and 694 deletions
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@ -66,12 +66,6 @@ class CCompositor {
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void bumpNofile();
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void restoreNofile();
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WP<CWLSurfaceResource> m_lastFocus;
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PHLWINDOWREF m_lastWindow;
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PHLMONITORREF m_lastMonitor;
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std::vector<PHLWINDOWREF> m_windowFocusHistory; // first element is the most recently focused
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bool m_readyToProcess = false;
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bool m_sessionActive = true;
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bool m_dpmsStateOn = true;
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@ -99,8 +93,6 @@ class CCompositor {
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PHLMONITOR getMonitorFromCursor();
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PHLMONITOR getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(PHLWINDOW);
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void focusWindow(PHLWINDOW, SP<CWLSurfaceResource> pSurface = nullptr, bool preserveFocusHistory = false);
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void focusSurface(SP<CWLSurfaceResource>, PHLWINDOW pWindowOwner = nullptr);
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bool monitorExists(PHLMONITOR);
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PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
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SP<CWLSurfaceResource> vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*, bool aboveLockscreen = false);
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@ -150,7 +142,6 @@ class CCompositor {
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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[[nodiscard]] PHLWORKSPACE createNewWorkspace(const WORKSPACEID&, const MONITORID&, const std::string& name = "",
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bool isEmpty = true); // will be deleted next frame if left empty and unfocused!
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void setActiveMonitor(PHLMONITOR);
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bool isWorkspaceSpecial(const WORKSPACEID&);
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WORKSPACEID getNewSpecialID();
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void performUserChecks();
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