compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033)

Renames `misc:new_window_takes_over_fullscreen` into
`misc:on_focus_under_fullscreen` and implements the following behavior:

- By default, when a tiling window is being focused on a workspace where
  a fullscreen/maximized window exists, respect
  the `misc:on_focus_under_fullscreen` config variable.
This commit is contained in:
Nikolai Nechaev 2025-11-26 07:44:26 +09:00 committed by GitHub
parent 1c1746de61
commit 40d8fa8491
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
51 changed files with 1003 additions and 694 deletions

View file

@ -1,6 +1,9 @@
#include <cmath>
#include <thread>
#include <chrono>
#include <cstdlib>
#include <cstring>
#include <filesystem>
#include <thread>
#include <hyprutils/os/Process.hpp>
#include <hyprutils/memory/WeakPtr.hpp>
@ -11,9 +14,9 @@
static int ret = 0;
static bool spawnKitty(const std::string& class_) {
static bool spawnKitty(const std::string& class_, const std::vector<std::string>& args = {}) {
NLog::log("{}Spawning {}", Colors::YELLOW, class_);
if (!Tests::spawnKitty(class_)) {
if (!Tests::spawnKitty(class_, args)) {
NLog::log("{}Error: {} did not spawn", Colors::RED, class_);
return false;
}
@ -193,6 +196,153 @@ static void testGroupRules() {
Tests::killAllWindows();
}
static bool isActiveWindow(const std::string& class_, char fullscreen, bool log = true) {
std::string activeWin = getFromSocket("/activewindow");
auto winClass = getWindowAttribute(activeWin, "class:");
auto winFullscreen = getWindowAttribute(activeWin, "fullscreen:").back();
if (winClass.substr(strlen("class: ")) == class_ && winFullscreen == fullscreen)
return true;
else {
if (log)
NLog::log("{}Wrong active window: expected class {} fullscreen '{}', found class {}, fullscreen '{}'", Colors::RED, class_, fullscreen, winClass, winFullscreen);
return false;
}
}
static bool waitForActiveWindow(const std::string& class_, char fullscreen, int maxTries = 50) {
int cnt = 0;
while (!isActiveWindow(class_, fullscreen, false)) {
++cnt;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (cnt > maxTries) {
return isActiveWindow(class_, fullscreen, true);
}
}
return true;
}
/// Tests behavior of a window being focused when on that window's workspace
/// another fullscreen window exists.
static bool testWindowFocusOnFullscreenConflict() {
if (!spawnKitty("kitty_A"))
return false;
if (!spawnKitty("kitty_B"))
return false;
OK(getFromSocket("/keyword misc:focus_on_activate true"));
auto spawnKittyActivating = [] -> std::string {
// `XXXXXX` is what `mkstemp` expects to find in the string
std::string tmpFilename = (std::filesystem::temp_directory_path() / "XXXXXX").string();
int fd = mkstemp(tmpFilename.data());
if (fd < 0) {
NLog::log("{}Error: could not create tmp file: errno {}", Colors::RED, errno);
return "";
}
(void)close(fd);
bool ok = spawnKitty("kitty_activating",
{"-o", "allow_remote_control=yes", "--", "/bin/sh", "-c", "while [ -f \"" + tmpFilename + "\" ]; do :; done; kitten @ focus-window; sleep infinity"});
if (!ok) {
NLog::log("{}Error: failed to spawn kitty", Colors::RED);
return "";
}
return tmpFilename;
};
// Unfullscreen on conflict
{
OK(getFromSocket("/keyword misc:on_focus_under_fullscreen 2"));
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Dispatch-focus the same window
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Dispatch-focus a different window
OK(getFromSocket("/dispatch focuswindow class:kitty_B"));
EXPECT(isActiveWindow("kitty_B", '0'), true);
// Make a window that will request focus
const std::string removeToActivate = spawnKittyActivating();
if (removeToActivate.empty())
return false;
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
std::filesystem::remove(removeToActivate);
EXPECT(waitForActiveWindow("kitty_activating", '0'), true);
OK(getFromSocket("/dispatch forcekillactive"));
Tests::waitUntilWindowsN(2);
}
// Take over on conflict
{
OK(getFromSocket("/keyword misc:on_focus_under_fullscreen 1"));
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Dispatch-focus the same window
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Dispatch-focus a different window
OK(getFromSocket("/dispatch focuswindow class:kitty_B"));
EXPECT(isActiveWindow("kitty_B", '2'), true);
OK(getFromSocket("/dispatch fullscreenstate 0 0"));
// Make a window that will request focus
const std::string removeToActivate = spawnKittyActivating();
if (removeToActivate.empty())
return false;
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
std::filesystem::remove(removeToActivate);
EXPECT(waitForActiveWindow("kitty_activating", '2'), true);
OK(getFromSocket("/dispatch forcekillactive"));
Tests::waitUntilWindowsN(2);
}
// Keep the old focus on conflict
{
OK(getFromSocket("/keyword misc:on_focus_under_fullscreen 0"));
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Dispatch-focus the same window
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
// Make a window that will request focus - the setting is treated normally
const std::string removeToActivate = spawnKittyActivating();
if (removeToActivate.empty())
return false;
OK(getFromSocket("/dispatch focuswindow class:kitty_A"));
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(isActiveWindow("kitty_A", '2'), true);
std::filesystem::remove(removeToActivate);
EXPECT(waitForActiveWindow("kitty_A", '2'), true);
}
NLog::log("{}Reloading config", Colors::YELLOW);
OK(getFromSocket("/reload"));
NLog::log("{}Killing all windows", Colors::YELLOW);
Tests::killAllWindows();
NLog::log("{}Expecting 0 windows", Colors::YELLOW);
EXPECT(Tests::windowCount(), 0);
return true;
}
static bool test() {
NLog::log("{}Testing windows", Colors::GREEN);
@ -256,16 +406,7 @@ static bool test() {
getFromSocket("/dispatch exec xeyes");
NLog::log("{}Keep checking if xeyes spawned", Colors::YELLOW);
int counter = 0;
while (Tests::windowCount() != 3) {
counter++;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (counter > 50) {
EXPECT(Tests::windowCount(), 3);
return !ret;
}
}
Tests::waitUntilWindowsN(3);
NLog::log("{}Expecting 3 windows", Colors::YELLOW);
EXPECT(Tests::windowCount(), 3);
@ -292,6 +433,36 @@ static bool test() {
getFromSocket("/dispatch workspace 1");
if (!testWindowFocusOnFullscreenConflict()) {
ret = 1;
return false;
}
NLog::log("{}Testing spawning a floating window over a fullscreen window", Colors::YELLOW);
{
if (!spawnKitty("kitty_A"))
return false;
OK(getFromSocket("/dispatch fullscreen 0 set"));
EXPECT(Tests::windowCount(), 1);
OK(getFromSocket("/dispatch exec [float] kitty"));
Tests::waitUntilWindowsN(2);
OK(getFromSocket("/dispatch focuswindow class:^kitty$"));
const auto focused1 = getFromSocket("/activewindow");
EXPECT_CONTAINS(focused1, "class: kitty\n");
OK(getFromSocket("/dispatch killwindow activewindow"));
Tests::waitUntilWindowsN(1);
// The old window should be focused again
const auto focused2 = getFromSocket("/activewindow");
EXPECT_CONTAINS(focused2, "class: kitty_A\n");
NLog::log("{}Killing all windows", Colors::YELLOW);
Tests::killAllWindows();
}
NLog::log("{}Testing minsize/maxsize rules for tiled windows", Colors::YELLOW);
{
// Enable the config for testing, test max/minsize for tiled windows and centering