core: fix data race and a unsigned int rollover (#7278)
* keybindmgr: avoid uint rollover on mouse keycode mouse keycode is 0, and the switch case checks for 0 - 8 and rolls over, just return early if keycode is 0. * watchdog: avoid data races in watchdog asan thread sanitizer reported data races in the watchdog from reading and setting the bool variables make them std::atomic bools. also add a atomic bool for the main thread to wait for to avoid data race when reading the config values. * hyprdebug: change non unicode character to name asan created false positives and didnt like this bit, so for the sake of easier debugging rename it to something unicode.
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7 changed files with 38 additions and 30 deletions
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@ -7,8 +7,8 @@ CHyprDebugOverlay::CHyprDebugOverlay() {
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m_pTexture = makeShared<CTexture>();
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}
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void CHyprMonitorDebugOverlay::renderData(CMonitor* pMonitor, float µs) {
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m_dLastRenderTimes.push_back(µs / 1000.f);
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void CHyprMonitorDebugOverlay::renderData(CMonitor* pMonitor, float durationUs) {
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m_dLastRenderTimes.push_back(durationUs / 1000.f);
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if (m_dLastRenderTimes.size() > (long unsigned int)pMonitor->refreshRate)
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m_dLastRenderTimes.pop_front();
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@ -17,8 +17,8 @@ void CHyprMonitorDebugOverlay::renderData(CMonitor* pMonitor, float µs) {
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m_pMonitor = pMonitor;
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}
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void CHyprMonitorDebugOverlay::renderDataNoOverlay(CMonitor* pMonitor, float µs) {
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m_dLastRenderTimesNoOverlay.push_back(µs / 1000.f);
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void CHyprMonitorDebugOverlay::renderDataNoOverlay(CMonitor* pMonitor, float durationUs) {
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m_dLastRenderTimesNoOverlay.push_back(durationUs / 1000.f);
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if (m_dLastRenderTimesNoOverlay.size() > (long unsigned int)pMonitor->refreshRate)
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m_dLastRenderTimesNoOverlay.pop_front();
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@ -188,12 +188,12 @@ int CHyprMonitorDebugOverlay::draw(int offset) {
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return posY - offset;
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}
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void CHyprDebugOverlay::renderData(CMonitor* pMonitor, float µs) {
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m_mMonitorOverlays[pMonitor].renderData(pMonitor, µs);
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void CHyprDebugOverlay::renderData(CMonitor* pMonitor, float durationUs) {
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m_mMonitorOverlays[pMonitor].renderData(pMonitor, durationUs);
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}
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void CHyprDebugOverlay::renderDataNoOverlay(CMonitor* pMonitor, float µs) {
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m_mMonitorOverlays[pMonitor].renderDataNoOverlay(pMonitor, µs);
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void CHyprDebugOverlay::renderDataNoOverlay(CMonitor* pMonitor, float durationUs) {
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m_mMonitorOverlays[pMonitor].renderDataNoOverlay(pMonitor, durationUs);
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}
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void CHyprDebugOverlay::frameData(CMonitor* pMonitor) {
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