renderer: improve zoom in anims (#11453)
Removes `animations:first_launch_animation` as it's useless now
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6 changed files with 13 additions and 36 deletions
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@ -183,6 +183,9 @@ class CMonitor {
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PHLANIMVAR<float> m_cursorZoom;
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// for initial zoom anim
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PHLANIMVAR<float> m_zoomAnimProgress;
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struct {
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bool canTear = false;
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bool nextRenderTorn = false;
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