rework focus system to be more safe and faster

This commit is contained in:
vaxerski 2022-10-14 20:46:32 +01:00
parent b0544dbfff
commit 34cd8b125a
16 changed files with 166 additions and 117 deletions

View file

@ -35,6 +35,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
static auto *const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue;
static auto *const PFLOATBEHAVIOR = &g_pConfigManager->getConfigValuePtr("input:float_switch_override_focus")->intValue;
m_pFoundSurfaceToFocus = nullptr;
m_pFoundLSToFocus = nullptr;
m_pFoundWindowToFocus = nullptr;
if (!g_pCompositor->m_bReadyToProcess)
return;
@ -159,7 +163,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
// only check floating because tiled cant be over fullscreen
for (auto w = g_pCompositor->m_vWindows.rbegin(); w != g_pCompositor->m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && ((*w)->m_bCreatedOverFullscreen || (*w)->m_bPinned)) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) {
if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && ((*w)->m_bCreatedOverFullscreen || (*w)->m_bPinned)) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->isHidden()) {
pFoundWindow = (*w).get();
if (!pFoundWindow->m_bIsX11) {
@ -264,9 +268,16 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
}
}
// set the values for use
if (refocus) {
m_pFoundLSToFocus = pFoundLayerSurface;
m_pFoundWindowToFocus = pFoundWindow;
m_pFoundSurfaceToFocus = foundSurface;
}
if (pFoundWindow) {
if (*PFOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR) {
// enter if change floating style
if (*PFOLLOWMOUSE != 3 && allowKeyboardRefocus)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
@ -396,7 +407,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
refocus();
// if clicked on a floating window make it top
if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating)
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
break;
@ -415,7 +426,7 @@ void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) {
case WLR_BUTTON_PRESSED: {
const auto PWINDOW = g_pCompositor->m_pLastWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW)){
if (!PWINDOW) {
Debug::log(ERR, "Cannot kill invalid window!");
break;
}

View file

@ -20,6 +20,8 @@ enum eMouseBindMode {
struct STouchData {
CWindow* touchFocusWindow = nullptr;
SLayerSurface* touchFocusLS = nullptr;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
};
@ -140,6 +142,11 @@ private:
STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);
void applyConfigToKeyboard(SKeyboard*);
// this will be set after a refocus()
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
SLayerSurface* m_pFoundLSToFocus = nullptr;
CWindow* m_pFoundWindowToFocus = nullptr;
};
inline std::unique_ptr<CInputManager> g_pInputManager;

View file

@ -219,7 +219,7 @@ void CInputManager::newTabletPad(wlr_input_device* pDevice) {
void CInputManager::focusTablet(STablet* pTab, wlr_tablet_tool* pTool, bool motion) {
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(pTool);
if (const auto PWINDOW = g_pCompositor->m_pLastWindow; g_pCompositor->windowValidMapped(PWINDOW)) {
if (const auto PWINDOW = g_pCompositor->m_pLastWindow; PWINDOW) {
const auto CURSORPOS = g_pInputManager->getMouseCoordsInternal();
const auto LOCAL = CURSORPOS - PWINDOW->m_vRealPosition.goalv();

View file

@ -15,38 +15,53 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
refocus();
m_sTouchData.touchFocusWindow = nullptr;
m_sTouchData.touchFocusWindow = m_pFoundWindowToFocus;
m_sTouchData.touchFocusSurface = m_pFoundSurfaceToFocus;
m_sTouchData.touchFocusLS = m_pFoundLSToFocus;
if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow)) {
Vector2D local;
if (g_pCompositor->m_pLastWindow->m_bIsX11) {
local = g_pInputManager->getMouseCoordsInternal() - g_pCompositor->m_pLastWindow->m_vRealPosition.goalv();
Vector2D local;
if (m_sTouchData.touchFocusWindow) {
if (m_sTouchData.touchFocusWindow->m_bIsX11) {
local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition.goalv();
} else {
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), g_pCompositor->m_pLastWindow, local);
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow, local);
}
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
} else if (m_sTouchData.touchFocusLS) {
local = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_sTouchData.touchFocusLS->geometry.x, m_sTouchData.touchFocusLS->geometry.y) - g_pCompositor->m_pLastMonitor->vecPosition;
wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id, local.x, local.y);
m_sTouchData.touchFocusWindow = g_pCompositor->m_pLastWindow;
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
} else {
return; // oops, nothing found.
}
wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, m_sTouchData.touchFocusSurface, e->time_msec, e->touch_id, local.x, local.y);
}
void CInputManager::onTouchUp(wlr_touch_up_event* e){
if (m_sTouchData.touchFocusWindow) {
if (m_sTouchData.touchFocusSurface) {
wlr_seat_touch_notify_up(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id);
}
}
void CInputManager::onTouchMove(wlr_touch_motion_event* e){
if (g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
if (m_sTouchData.touchFocusWindow && g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin;
wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y);
} else if (m_sTouchData.touchFocusLS) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLS->monitorID);
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin;
wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y);
}
}