Move AnimationManager::tick() to an event loop
This commit is contained in:
parent
dea71875e4
commit
34685a836a
3 changed files with 16 additions and 1 deletions
|
|
@ -151,7 +151,6 @@ void Events::listener_monitorFrame(void* owner, void* data) {
|
|||
if (PMONITOR->ID == g_pHyprRenderer->m_pMostHzMonitor->ID ||
|
||||
*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
|
||||
g_pCompositor->sanityCheckWorkspaces();
|
||||
g_pAnimationManager->tick();
|
||||
|
||||
g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue