XWayland floating
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11 changed files with 69 additions and 6 deletions
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@ -303,4 +303,12 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
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if (PMONITOR)
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DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID;
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}
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void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
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const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
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pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.y) / 2.f);
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}
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