renderer: Move to a full Hyprland GL rendering pipeline (#3920)

Also updates wlroots
This commit is contained in:
Vaxry 2023-11-24 10:54:21 +00:00 committed by GitHub
parent e40e486f61
commit 2ebfd0c745
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GPG key ID: 4AEE18F83AFDEB23
28 changed files with 453 additions and 230 deletions

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@ -643,3 +643,12 @@ void CMonitor::moveTo(const Vector2D& pos) {
Vector2D CMonitor::middle() {
return vecPosition + vecSize / 2.f;
}
void CMonitor::updateMatrix() {
wlr_matrix_identity(projMatrix.data());
if (transform != WL_OUTPUT_TRANSFORM_NORMAL) {
wlr_matrix_translate(projMatrix.data(), vecTransformedSize.x / 2.0, vecTransformedSize.y / 2.0);
wlr_matrix_transform(projMatrix.data(), transform);
wlr_matrix_translate(projMatrix.data(), -vecTransformedSize.x / 2.0, -vecTransformedSize.y / 2.0);
}
}

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@ -50,32 +50,33 @@ class CMonitor {
drmModeModeInfo customDrmMode = {};
// WLR stuff
wlr_damage_ring damage;
wlr_output* output = nullptr;
float refreshRate = 60;
int framesToSkip = 0;
int forceFullFrames = 0;
bool noFrameSchedule = false;
bool scheduledRecalc = false;
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
bool gammaChanged = false;
float xwaylandScale = 1.f;
wlr_damage_ring damage;
wlr_output* output = nullptr;
float refreshRate = 60;
int framesToSkip = 0;
int forceFullFrames = 0;
bool noFrameSchedule = false;
bool scheduledRecalc = false;
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
bool gammaChanged = false;
float xwaylandScale = 1.f;
std::array<float, 9> projMatrix = {0};
bool dpmsStatus = true;
bool vrrActive = false; // this can be TRUE even if VRR is not active in the case that this display does not support it.
bool enabled10bit = false; // as above, this can be TRUE even if 10 bit failed.
bool createdByUser = false;
uint32_t drmFormat = DRM_FORMAT_INVALID;
bool isUnsafeFallback = false;
bool dpmsStatus = true;
bool vrrActive = false; // this can be TRUE even if VRR is not active in the case that this display does not support it.
bool enabled10bit = false; // as above, this can be TRUE even if 10 bit failed.
bool createdByUser = false;
uint32_t drmFormat = DRM_FORMAT_INVALID;
bool isUnsafeFallback = false;
bool pendingFrame = false; // if we schedule a frame during rendering, reschedule it after
bool renderingActive = false;
bool pendingFrame = false; // if we schedule a frame during rendering, reschedule it after
bool renderingActive = false;
wl_event_source* renderTimer = nullptr; // for RAT
bool RATScheduled = false;
CTimer lastPresentationTimer;
wl_event_source* renderTimer = nullptr; // for RAT
bool RATScheduled = false;
CTimer lastPresentationTimer;
SMonitorRule activeMonitorRule;
SMonitorRule activeMonitorRule;
// mirroring
CMonitor* pMirrorOf = nullptr;
@ -123,6 +124,7 @@ class CMonitor {
void setSpecialWorkspace(const int& id);
void moveTo(const Vector2D& pos);
Vector2D middle();
void updateMatrix();
bool m_bEnabled = false;
bool m_bRenderingInitPassed = false;

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@ -93,6 +93,15 @@ CRegion& CRegion::translate(const Vector2D& vec) {
return *this;
}
CRegion& CRegion::transform(const wl_output_transform t, double w, double h) {
wlr_region_transform(&m_rRegion, &m_rRegion, t, w, h);
return *this;
}
CRegion CRegion::copy() const {
return CRegion(*this);
}
CRegion& CRegion::scale(float scale) {
wlr_region_scale(&m_rRegion, &m_rRegion, scale);
return *this;

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@ -45,12 +45,14 @@ class CRegion {
CRegion& intersect(const CRegion& other);
CRegion& intersect(double x, double y, double w, double h);
CRegion& translate(const Vector2D& vec);
CRegion& transform(const wl_output_transform t, double w, double h);
CRegion& invert(pixman_box32_t* box);
CRegion& scale(float scale);
CBox getExtents();
bool containsPoint(const Vector2D& vec) const;
bool empty() const;
Vector2D closestPoint(const Vector2D& vec) const;
CRegion copy() const;
std::vector<pixman_box32_t> getRects() const;